Full notes
Full Wild Indigo Ranch update
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What changed
- Performance
- Maps
- Server
- Fixes
- Gameplay
Wild Indigo Ranch changes
Howdy cowpokes,
It’s been a little while, but we’re back with a fresh patch. This update includes fixes for some of the most commonly reported bugs and issues.
Here’s a list of all the fixes:
Fixed an issue where multiplayer games would get sudden FPS drops if the players were far away from each other - especially when some players were in some of the Westwood caves
Fixed an issue where Howard's first treasure map incorrectly showed a white box when viewed. It now displays the correct image
Fixed an issue where clients and servers would sometimes disagree about which objects were on fire, resulting in clients seeing the fire effect lingering on various objects
Fixed an issue where Yara wouldn't show up on the map after moving back to her camp
Fixed an issue where Tumbleville's bulletin board wouldn't show the blue exclamation point when completing ledger tasks for Alice
Fixed an issue where harvesting Poppy Seeds would yield carrots
Fixed an issue where dying while on fire would sometimes set objects around your spawn point on fire
Fixed an issue where Howard's Hideout was called "Missing Translation" on the map
Fixed an issue where the Distillery was called "Broken Distillery" when built
Fixed an issue where some paths were floating above the ground
Fixed an issue where a ladder in Bob's Saloon was placed inside of a wall
Fixed an issue where a floating patch of sand near the ranch would overlap with the floors
Fixed an issue with some buildings that couldn't be removed at Jacques's Edge
Fixed an issue where there was a set of overlapping doors at Jacques's Edge
Fixed an issue where you could fall through the ground at Jacques's Edge
Fixed an issue where some tree stumps in Westwood couldn't be removed
Fixed an issue where you could dismantle the safe in the Lawyer's Office, which would, in some cases, cause the player to get stuck in the intro dialogue
Fixed an issue where Yara's island wasn't properly aligned with the building grid
Fixed an issue where the ledger task "Free The Patridges" would incorrectly have the title "Free the deer"
Fixed an issue where you could keep asking Yara about the caged boars, even after completing the quest where you free them
Fixed an issue where building elements on a slope would be hard and frustrating. This should be easier to do properly now
Fixes some issues where certain construction elements did not highlight or change color with the construction context
Source
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