Update archive
Latest Wild Growth updates
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Patch 1.1.11
Heya healers! Hope you are all doing alright! This patch addresses the following: - Fixed a tab-navigation bug (pressing Q or LB clashed with Cancel and overrode the behaviour in a non desireable way) - Bosses in Presti…
Patch 1.1.9
Small saturday morning patch: Improved spell queueing. Can now queue spells that are on cooldown and such. Shows errors if the spell wasn't castable when the queued cast actually triggers. Always have Focus Target and C…
Spring Sale Patch (v1.1.7)!
Hey healers! Spring is in the air 🌱 and we have been working on a lil' update... We’ve added a bunch of fun new features that we hope you’ll enjoy! Prestige modes: When the campaign is completed you will unlock Prestig…
Patch 1.0.8
Heya healers! How have you been? :) We're back with the first little patch of 2026. With this patch we are trying to make the start of the game feel a bit smoother by reducing some costs of early upgrades. Patch 1.0.8:…
Wild Growth OST
Hello! We are super glad to let you know that the soundtrack for Wild Growth is finally out! All songs in both mp3 and wav are included. Happy listening :D /Alfred & Hannes [dynamiclink href="https://store.steampowered.…
Patch 1.0.7
Hey again folks! Took a few days off to collect ourselves, but here's a another little update. Patch 1.0.7: - Status Effects are now reliably removed upon death. - The Undergrowth Visual Effect has been reworked. It now…
1.0.6
Hey again! I found another place where the game wasn't properly saving progress. If you successfully cleared a level you had already cleared before and exited without buying anything or playing any other type of level t…
Patch 1.0.5
Heya, menders and curers! Another small update fixing problems you've reported. Patch 1.0.5: - Mouse Only: All primary spells can now be cast with only mouse. - Undergrowth can now be cast without a target close to the…
1.0.4
Hey healers! Players found a bug where their skulls and leaf progress sometimes wouldn't be saved across reloads. I have found and fixed the bug. If you played in The Grove, didn't get a new record and exited the game w…
Patch 1.0.3 - Skull-conomy
Hey again healers! There has been some discussion around the game being a bit too grindy in places. Especially the Skull economy has been talked about. Let's see if we can remove some of the bumps. Patch 1.0.3 - Skull-c…
Patch 1.0.2
Allrighty, Another little patch based on your feedback Patch notes 1.0.2: Endless Mode Toggle Not everyone liked the change to replaying levels so I added a toggle to enable the classic Endless mode for previously clear…
Patch 1.0.1
It's been just over 24h since the game released, thank you everyone for playing! We think the launch has gone pretty well! Here are notes for the first patch, all stemming from feedback from you: Version 1.0.1 A communi…
Wild Growth is out Now!
The day has finally come. We are super proud of what we have achieved. We are also super humble and are looking forward to your feedback in the forums. Massive thanks to everyone who has playtested, left feedback, wishl…
Release Date and New Demo
We are beyond happy to announce that the game is coming out on December 1st! There is a new trailer and a new demo showcasing the facelifted graphics and other features of the game. See you in The Grove! /Hannes & Alfred
Happy Next Fest!
Steam Next Fest begins in just a few hours. We are super exited that Wild Growth is part of that. Still happy to take feedback in the steam forums. Here's a small update that fixes some issues. Change log 0.1.1: - Made…
The Demo is now Live!
The demo for Wild Growth is now live! Huge thanks to all of you who played during the play test and left invaluable feedback! Keep it coming, we are listening! (Although, a bit overwhelmed, so responses might be a bit d…
Change log 0.0.6 (w/ steam deck instructions)
Hey again fam! Here's another update. Thanks again for all the feedback. We read everything but due to the volume of feedback, we might not be able to answer in depth to everyone! Change log 0.0.6: - Fixed issue where m…
New Patch 0.0.5
Heyo! Thanks again for all the fantastic feedback! Here's a new lil' patch for y'all. Change log 0.0.5: - Bosses are more aggressive. Less just floating about. - Reduced Mana Crystal Increase upgrade to +5mp (down from…
Bugfix Patch 0.0.4
Hey fam! Absolutely blown away by the feedback so far. Thank you so much. You are awesome! To celebrate, here's a new build with a couple of fixes to issues you reported. Changelog: ✔ Quick Heal now triggers instantly o…
Playtest 3 is now live
Hiya folks, thank you so much for playing and leaving awesome feedback. We have made some changes to the playtest build. Let us know what you think! - Left click is now used for a "Single Heal" that heals only one party…
