Update log
Full Wild Growth update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
Hiya folks, thank you so much for playing and leaving awesome feedback. We have made some changes to the playtest build. Let us know what you think!
- Left click is now used for a "Single Heal" that heals only one party member. - Right click can now be unlocked to cast a "Multi Heal" that heals multiple nearby friends. Indicated by white borders. - Removed a lot of the UI around the mouse pointer, giving you a clearer view in the fray. - Borders now flash red when targeted by shooting enemies. - Friends no longer drop coins on death. - Enemy spoils are pushed from the center. - Removed the radius upgrade. - Max mana upgrade split into a lower level and a higher level one. - Added a Leaderboard viewer. There is one board for each of the levels. How did _you_ do? - Various balancing changes and tweaks. - General UI fixes. - Quit button: Yaaay! - Cleanup of title screen - Cleanup of the top navigation - You can now drag to swap two units in the warband section
Whats next? We are hard at work polishing this up for a next fest demo. Leave your feedback in the community section right here on steam. We read everything!
Thank you! Let's go!
/Hannes & Alfred
Source
