In this update2
Full notes
Full Wicked Seed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Events
Wicked Seed changes
Adjustments
Added an "Unstuck" option to the Home key. This will attempt to move you to the last known safe location such as the last position you were at when you saved, where you entered the map, or close to the most recently cleared encounter. This is just a stopgap measure while I continue to find and fix any spots you can get stuck.
You can now rebind the UI Dismiss action, which was previously hard bound to RMB/Button East
You can now adjust vertical sensitivity separately from horizontal sensitivity
Fixes
Fixed an issue where the speed run challenge descriptions didn't mention they need to be completed on a new game only
Source
Changelog.gg summarizes and formats this update. How we read updates.
