Change notes: Added Foot IK to all biped characters Can now name servants through dialogue Change Engine version updated to 5.4.
Full notes
Full Wicked Island update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes1 removal
Gameplay
Performance
UI and audio
addedAdded Foot IK to all biped characters Can now name servants through dialogue
removedChange Engine version updated to 5.4.2 Changed the technology for deforming skeletal meshes on the player, which should result in more realistic deformations Removed the color feedback in build mode as it was only half working anyways Changed the minimum value for trade skill to avoid things becoming free Upgraded to latest Nvidia DLSS version
fixedFixed Player character always squatting slightly with overly bent knees No offspring for explicit birth Planted items not affected by harvest multiplier Time of day not progressing Slaves should now appear outside dungeons after being freed Made some changes that might fix hair getting put in moustache spot on first spawn An issue where quests would not save properly in some instances when saving Footstep sounds should now be more consistent and work better for AI as well Loading screen should now display until the character is loaded, instead of a black screen. Save system should work properly now Foot IK for females should work better with less quirks Breast size resetting to 0 after pregnancy Carrots not being harvestable Plants remaining if their planter was destroyed
Wicked Island changes
addedAdded Foot IK to all biped characters Can now name servants through dialogue
removedChange Engine version updated to 5.4.2 Changed the technology for deforming skeletal meshes on the player, which should result in more realistic deformations Removed the color feedback in build mode as it was only half working anyways Changed the minimum value for trade skill to avoid things becoming free Upgraded to latest Nvidia DLSS version
fixedFixed Player character always squatting slightly with overly bent knees No offspring for explicit birth Planted items not affected by harvest multiplier Time of day not progressing Slaves should now appear outside dungeons after being freed Made some changes that might fix hair getting put in moustache spot on first spawn An issue where quests would not save properly in some instances when saving Footstep sounds should now be more consistent and work better for AI as well Loading screen should now display until the character is loaded, instead of a black screen. Save system should work properly now Foot IK for females should work better with less quirks Breast size resetting to 0 after pregnancy Carrots not being harvestable Plants remaining if their planter was destroyed
Change notes:
Added Foot IK to all biped characters Can now name servants through dialogue
Change Engine version updated to 5.4.2 Changed the technology for deforming skeletal meshes on the player, which should result in more realistic deformations Removed the color feedback in build mode as it was only half working anyways Changed the minimum value for trade skill to avoid things becoming free Upgraded to latest Nvidia DLSS version
Fixed Player character always squatting slightly with overly bent knees No offspring for explicit birth Planted items not affected by harvest multiplier Time of day not progressing Slaves should now appear outside dungeons after being freed Made some changes that might fix hair getting put in moustache spot on first spawn An issue where quests would not save properly in some instances when saving Footstep sounds should now be more consistent and work better for AI as well Loading screen should now display until the character is loaded, instead of a black screen. Save system should work properly now Foot IK for females should work better with less quirks Breast size resetting to 0 after pregnancy Carrots not being harvestable Plants remaining if their planter was destroyed