Full notes
Full Why Am I Dead At Sea update
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What changed
- Gameplay
- Fixes
- UI and audio
Why Am I Dead At Sea has just updated with another patch to deal with some smaller issues of the game. Admittedly this isn't a huge update, but I hope for it to be the first of several in the near future.
Version 1.2 Changes
Collision has been reworked, adding smooth movement when walking into corner tiles. No more getting snagged on one pixel of a wall!
With the aforementioned collision rework, the collision bugs introduced in 1.1 are gone.
A couple of small visual issues have been fixed - for example, while Xu is following you and cannot be interacted with, a speech bubble does not appear.
Some typos have been fixed Thank you everyone for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
