HomeGamesUpdatesPricingMethodology
Steam News14 August 202510mo ago

Release_ver_2.08.14

Bug Fixes Fixed an issue where the game would not properly block the start if a specific player had a problem. Now the game will not start unless all player data is synchronized.

In this update3

Full notes

Full Who's Next? update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change0 removals
  • Fixes
  • Gameplay
  • Store
fixedBug FixesFixed an issue where the game would not properly block the start if a specific player had a problem.
fixedBug FixesNow the game will not start unless all player data is synchronized.
fixedBug FixesData will be re-sent up to 3 times (waiting up to 6 seconds), and if synchronization is successful within that, the game will start normally.
fixedBug FixesFixed a bug where internal data (tail tag order, assigned souls, clue content) was not being properly initialized during gameplay.
changedAdjustmentsClue selection process, probability, and content have been adjusted.
addedNewA commemorative Taegeukgi event skin has been added for August 15th.

Who's Next? changes

fixedFixed an issue where the game would not properly block the start if a specific player had a problem.
fixedNow the game will not start unless all player data is synchronized.
fixedData will be re-sent up to 3 times (waiting up to 6 seconds), and if synchronization is successful within that, the game will start normally.
fixedFixed a bug where internal data (tail tag order, assigned souls, clue content) was not being properly initialized during gameplay.
changedClue selection process, probability, and content have been adjusted.

Bug Fixes

  • Fixed an issue where the game would not properly block the start if a specific player had a problem.

  • Now the game will not start unless all player data is synchronized.

  • Data will be re-sent up to 3 times (waiting up to 6 seconds), and if synchronization is successful within that, the game will start normally.

  • Fixed a bug where internal data (tail tag order, assigned souls, clue content) was not being properly initialized during gameplay.

Adjustments

  • Clue selection process, probability, and content have been adjusted.

  • Now, after completing a task, you can choose the topic of the clue you receive.

  • Clue selection must be made within 5 seconds; otherwise, a random clue will be selected.

    • Clue topics (appearance probability):

      • Target’s Location (10%)

      • Target’s Relationship (10%)

      • Chaser’s Location (10%)

      • Chaser’s Relationship (10%)

      • Random Soul’s Location (22%)

      • Random Soul’s Relationship (22%)

      • Random Info (16%)

  • Possible clue formats are as follows:

    • A = Chaser or Target / B = Player Name / C = Soul Name / D = Location / E = Tool

    • 'Location'-related clues:

      • [Location] A is currently at D.

      • [Location] C is currently at D.

      • [Location] A is currently closest to B.

      • [Relationship] A is currently B.

      • [Relationship] A is currently not B.

      • [Relationship] C’s target is B.

      • [Relationship] A is either B or B'.

      • [Relationship] A is either C or C'.

      • [Relationship] B is closest to B'.

      • [Relationship] C is closest to B.

      • [Relationship] B and B have the most distant relationship.

      • [Relationship] C’s ally is either B or B'. (Exclusive to "Who's With You?")

      • [Relationship] B is an even number. (Exclusive to "Who's Number?")

      • [Relationship] B is an odd number. (Exclusive to "Who's Number?")

      • [Other] C is currently holding E.

      • [Other] B is currently the richest. (Holding N coins)

New

  • A commemorative Taegeukgi event skin has been added for August 15th.

  • You can obtain it by entering the promo code 'KOREA' by August 18th.

Source

Steam News / 14 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.