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Steam News31 October 20258mo ago

Patch 0.8.3 – Gameplay, Fixes and Adjustments

Host Settings The host player can now enable the following settings in the lobby: Choose the number of quests assigned to each player. Double the number of weapons appearing at spawn.

In this update5

Full notes

Full Who's beast update

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What changed

4 fixes5 additions5 changes3 removals
  • Gameplay
  • Fixes
  • Store
  • Balance
  • UI and audio
addedHost SettingsThe host player can now enable the following settings in the lobby:
changedHost SettingsDouble the number of weapons appearing at spawn.
addedGhostsGhosts can now hear nearby players who are still alive, but cannot talk to them (unless the “Talk with the Dead” bonus is active).
addedGhostsGhosts can now pass through the barriers of the cemetery and the camp.
fixedGhostsFixed a visibility issue: ghosts are now visible to all players after a short delay.
fixedGhostsFixed a bug preventing ghosts from attacking with the torch.
Spell cooldown2060secondsSpell cooldown increased, nerfWolf dash damage10050Wolf dash damage decreased, nerf

Who's beast changes

addedThe host player can now enable the following settings in the lobby:
changedDouble the number of weapons appearing at spawn.
addedGhosts can now hear nearby players who are still alive, but cannot talk to them (unless the “Talk with the Dead” bonus is active).
addedGhosts can now pass through the barriers of the cemetery and the camp.
fixedFixed a visibility issue: ghosts are now visible to all players after a short delay.

Host Settings

The host player can now enable the following settings in the lobby:

  • Choose the number of quests assigned to each player.

  • Double the number of weapons appearing at spawn.

  • Define the minimum and maximum number of Beasts at the start of a match.

Ghosts

  • Ghosts can now hear nearby players who are still alive, but cannot talk to them (unless the “Talk with the Dead” bonus is active).

  • Ghosts can now pass through the barriers of the cemetery and the camp.

  • Fixed a visibility issue: ghosts are now visible to all players after a short delay.

  • Fixed a bug preventing ghosts from attacking with the torch.

Beasts

  • Fixed a bug where a Beast transformed into a ghost could turn back into a Beast.

  • Fixed an issue where a Beast reverting to a knight did not recover their torch.

  • Adjusted the Basilisk skin: the model is now fully covered after transformation.

Gameplay

  • The final quest can no longer be completed multiple times.

  • The quest waypoint now displays correctly.

  • Added an indication of the transformation key on the Beast’s head in the weapon stack (displayed in the secondary weapon slot when transformed).

  • The icons of living players are now removed after death.

  • Spell cooldown increased from 20 to 60 seconds.

  • Wolf dash damage reduced from 100 to 50.

  • Added a cooldown timer display for spells.

Atmosphere

  • Removed the fog sound, as it alerted players too easily and gave the Banshee less chance to attack. The fog is now silent and more discreet, enhancing the game’s atmosphere.

Source

Steam News / 31 October 2025

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