In this update3
Full notes
Full White Knuckle update
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What changed
- Compatibility
- Performance
- Fixes
- Balance
- Gameplay
White Knuckle changes
White Knuckle Beta 0.54
The winter event has ended! Long live the winter event! (You can still play the chimney!)
Bugfixes
Fixed a memory leak that affected players using certain cosmetics. Took a while to track down, hopefully if you were crashing before, you'll not crash now!
Fixed food bars not providing a bit of extra climb speed. This... has been broken for a long time, and I guess nobody ever knew.
Optimized a number of textures and removed some other data from being held in memory. Should slightly improve memory usage.
Balance Changes
Autotomous Skeleton
Removed the inventory debuff.
Lowered the time to create a bone spear from 1 second to 0.8 seconds.
Consumptive Reflex
Tripled the length of the post-consume buff.
Conditioned Polyphagia
Decreased the rate that hunger builds. You should be able to take more time between eating without starving to death.
Added extra grab colliders to the Interlude 02 gondola doors.
Obviously the main thing here is the memory leak. If any of you had to deal with it over the past few weeks, I want to personally apologize. It took way too long to track down what was going on, but I'm glad that thorn in my side is over with.
There are a few more bugs I'm working on smashing now that I'm home from my travels, so expect some more minor hotfix updates in the coming weeks!
-Holly
What's Next
We're working hard on the Nest, the next major update, and have so much cool stuff we are desperate to show: Facility upgrades, bank changes, new items, new denizens, and so so much more.
But for now...
From all of us at Dark Machine, we want to wish a Happy New Year to you all!
Source
Changelog.gg summarizes and formats this update. How we read updates.
