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Steam News30 April 20262mo ago

White Knuckle Beta 0.55j-l

Changes After winning Campaign runs, you now gain a bonus 50 Facility Credits. Increased bloodbug spawns in Pipeworks to be somewhere between Anniversary Update and Abyss Update in terms of rates.

In this update2

Full notes

Full White Knuckle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

27 fixes9 additions1 change1 removal
  • Gameplay
  • Fixes
  • Balance
  • Workshop
  • UI and audio
changedChangesIncreased bloodbug spawns in Pipeworks to be somewhere between Anniversary Update and Abyss Update in terms of rates.
addedChangesTier 2 Vendors now serve beans if Pitons and Beans is enabled.
addedChangesGrub worldmodel now has the proper amount of legs.
addedChangesNew Experimental Competitive Setting.
addedChangesNew Setting: Skip Death Popup.
addedChangesNew Setting: Skip Score Counter.

White Knuckle changes

changedIncreased bloodbug spawns in Pipeworks to be somewhere between Anniversary Update and Abyss Update in terms of rates.
addedTier 2 Vendors now serve beans if Pitons and Beans is enabled.
addedGrub worldmodel now has the proper amount of legs.
addedNew Experimental Competitive Setting.
addedNew Setting: Skip Death Popup.

Changes

  • After winning Campaign runs, you now gain a bonus 50 Facility Credits.

  • Increased bloodbug spawns in Pipeworks to be somewhere between Anniversary Update and Abyss Update in terms of rates.

  • Tier 2 Vendors now serve beans if Pitons and Beans is enabled.

  • Bone spears are now only worth one roach when recycled.

  • Grub worldmodel now has the proper amount of legs.

  • New Experimental Competitive Setting.

  • New Setting: Skip Death Popup.

  • New Setting: Skip Score Counter.

  • Bandages are now a vendor item in Survival mode.

  • The Artifact Device in Pitons & Beans now provides a choice between a Piton or a Can of Food, instead of two empty slots.

  • The Rho Altar in Interlude: Evacuation now properly saves it's state, so if you trade for a higher tier item/perk, it will lock out even after revives.

  • The 'Focus' keybind now skips props, and supports controller binding.

  • Getting caught in the I2 "toilet" when the door closes now speeds up the mass.

  • The 'Half Inventory' binding now reduces your inventory by 50% instead of by a flat 6. Same base functionality, but it will make any inventory expansion perks less effective.

  • Added a 'Reduce Flashing Lights' setting into accessibility, which reduces certain flashing lights in the game, eg: Lighting in Deadman's Handle, the Alarm lights in Abyss. (with more to come!)

  • Added a new command: [c]face-setspeed.[/c]

Bugfixes

  • Fixed the 'Killed by Bloodbug' achievement.

  • Fixed drones bleeding.

  • Fixed the Scribble hands missing their low stamina color.

  • Fixed the color ramp on the regular low-hand stamina colors. Was making hands red earlier than it should.

  • (maybe?) Fixed a potential lighting issue in the Endless Habitation break room.

  • Fixed a bug relating to using item lockers when in Pitons and Beans letting you dupe beans forever.

  • Fixed (hopefully) certain regions not uploading to the leaderboard.

  • Piton And Beans now has it's own lockbox save data, to prevent it from overwriting non P&B items.

  • Fixed a bug which was eating lockbox items.

  • Fixed some lighting culling issues in a few places (tangled sink's lights were being culled too eagerly, leading to some spots where a light would obviously dissapear.)

  • Fixed getting Rho perks through sacrifices while using the No Perks binding

  • Fixed cheated runs saving stats and unlocks.

  • Fixed a bug with Piton Enthusiast that would cause pitons in your inventory to not be in the proper layer (and look like they were under your inventory)

  • Fixed the Hammer damage not having the correct tag, allowing you to deal way more damage to teeth with it than intended.

  • Fixed the Carabiner not applying it's extra jump force on pitons from a still velocity.

  • Fixed session saves not being cleared on death/win in some situations.

  • Fixed a bug involving using the console with grub sticky hands, forcing the player to wait for the grub effect to wear off until they can pull the perk lever.

  • Fixed endless Rho Challenges duping perks in the end run stat screen.

  • Fixed floating autopiton in I2-03.

  • Fixed the Spear Artifact being callable through pause.

  • Fixed the Artifact Obtained popup appearing above the pause screen.

  • Fixed the Mass killing grubs in your inventory.

  • Fixed the overencumbered sound effect playing one item too early.

  • Fixed pouches keeping items through revive.

  • Fixed Autopitons not sending player info when attacking denizens.

  • Candles no longer have collision in the Endless Abyss intro.

  • Fixed being unable to jump in some Air Exchange rooms.

  • Fixed bind command having outdated description.

  • Fixed player being frozen when pausing and jumping in the I2 elevator.

Source

Steam News / 30 April 2026

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