Whiskerwood
Steam News 10 April 20261mo ago

Patch #23: Optimizations, Optimizations, Optimizations, and Heater Settings

Patch #23 Performance improvements is a constant struggle for us. Every time we improve the performance: players just build bigger islands! We like that. It is an honour as a game dev to have players push our games to i…

Update log

Full Whiskerwood update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes8 additions10 changes2 removals
  • Performance
  • Gameplay
  • UI and audio
  • Balance
changedPerformance improvements is a constant struggle for us. Every time we improve the performance: players just build bigger islands! We like that. It is an honour as a game dev to have players push our games to its limits. Going forward we will continue to work on pushing those performance limits further.
addedWhile I have your attention, I want to direction you to this incredible new mod made by our first time modder Green Grove!
addedFeaturesAdd configuration for heater auto-pause temperature
addedFeaturesAdd Steam Booster variant with steam socket under track
removedGameplaySnow is now being removed more aggressively under cover
changedGameplayWhiskers at minecart station will only board minecart if their destination is in the direction of departure. Only applies to non-looping tracks

Patch #23

Performance improvements is a constant struggle for us. Every time we improve the performance: players just build bigger islands! We like that. It is an honour as a game dev to have players push our games to its limits. Going forward we will continue to work on pushing those performance limits further.

While I have your attention, I want to direction you to this incredible new mod made by our first time modder Green Grove!

[dynamiclink href="https://steamcommunity.com/sharedfiles/filedetails/?id=3703659403&searchtext="]Players have asked for metrics and charts for a while, and it is impressive to see it arrive as a mod.

Daniel

Lead Programmer on Whiskerwood

Changelog

v0.6.188 Patch #23

Features

  • Add configuration for heater auto-pause temperature

  • Add Steam Booster variant with steam socket under track

Gameplay

  • Snow is now being removed more aggressively under cover

  • Whiskers at minecart station will only board minecart if their destination is in the direction of departure. Only applies to non-looping tracks

  • Whiskers are soaked and slowed if walking in heavy rainfall without cover. Terrain and buildings will block rain

  • Switch saving to the autosave file when exiting. Instead of the main save file

Optimization

  • Optimize long whisker list scrolling by using delayed instantiation

  • Optimize rain effect to reduce fps impact at high graphics settings

  • Optimize draw cost when viewing lists of hundreds or more Whiskers

  • Optimize rendering of large warehouse stockpiles

  • Optimize thread synchronization to improve CPU fill rate

UI

  • Redesign the Heater UI

  • Add toggle to allow overflow on belt filters

Bugs

  • Fix light not being updated correctly in some cases when removing light blockers

  • Fix snow being displayed underwater

  • Fix mine support beams not always being cleaned up properly during local updates.

  • Cannonballs can no longer be avoided by saving and loading during firing.

  • Fix farmers idle at workplace never leaving to address hunger during the day unlike other workplaces

  • Fix incorrect warning icons persisting after copy-pasting settings between warehouses or input hoppers

  • Fix dining hall containing ghost light

  • Daily report screen now accounts for approval spent during end-of-day pause

  • Fix camera rotation bindings not sticking if camera is set to smooth rotation

  • Fix missing lamp to small and medium warehouses

  • Fix belt animation speed not matching item move speed on belts

Mod API

  • Add icons and toolbar tables to modapi

  • Add support for scrolling when many decorations have been added by mods

  • Fix removing a mod which added a new item, causing the savefile to crash if the the mod is later removed

Acknowledgements

  • Thank you to MysticalBacon on Discord for reporting that mine beams weren’t cleaned up correctly

  • Thank you to DaXoPsy on the Steam forums for suggesting steam booster variant

  • Thank you to Toby on the Discord for reporting the farmer starvation issue

  • Thank you to PherretDan on the Discord for reporting erroneous warnings after copy/paste

  • Thank you to Phlimmphlam on the Discord for reporting the floating light in the dining hall building

  • Thank you to Fret on the Discord for making a resource adding mod, and reporting the crash on removal so we could expand that mod support

  • Thank you to NyxAntheia on the Discord for reporting the camera binding bug

  • Thank you to Alastor on the Discord for reporting the end of day approval bug

  • Thank you to MysticalBacon on Discord for reporting that light values were not correctly updated.

  • Thank you to L33cher and iceball12 on the Discord for suggesting the pause menu quit related saves redirect to the autosave instead of main save file

  • Thank you to Buckminsterfullerene on the Discord for suggesting we add the

Source

Steam News / 10 April 2026

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