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- while True: learn()
Major Update v1.7.101: Controller Support
You know how it happens: first, you want to fix a thing or two in an old game. Next, you find yourself adding a bunch of features that you always wanted to add, because reasons. That's exactly what happened two us: 2 ma…
Patch notes9 changesGameplayWorkshop - while True: learn()
Major Update: 1.6.100
We don't update the game as often these days, but when we do we're trying to make sure it's a significant one! This version brings you: Unity Engine update Added an option to change screen resolution Added windowed mode…
Store5 changesGameplayPerformance - while True: learn()
Major Update: 1.5.99 + Steam Deck Support
Hey there! We've got great news! v1.5.99 Released Steam Deck now supported! Added copy and paste buttons added on Steam Deck Localization updates (especially Danish, Japanese and Chinese) Improved tutorials Bug fixes Un…
Store4 changesGameplay - while True: learn()
New Update: 1.4.98
Hey everyone, Hope you're doing fine! There's been a lot going on around while True: learn() recently, so we've decided that it calls for an update. It might not seem much content-wise, but it brings important technical…
Store6 changesPerformanceGameplay - while True: learn()
Live Stream This Wednesday
And now for something completely different! This week we've decided to showcase our lovely while True: learn() a little bit! We know it's been almost 3 years since release. But this only makes us more eager to show it t…
Store1 change - while True: learn()
Mac news: Apple silicon now supported!
Hey everyone! We've been receiving many questions from our most progressive Mac users on whether while True: learn() supports those top notch Silicon processors? Well, now we've made all necessary preparations, and the…
Announcement - while True: learn()
Halloween 2021: No Tricks, Just Treats
Oh hi there! It's that frightfully pleasant time of the year again, when we dress up, give out candy and inflict massacre upon pumpkins (sorry, pumpkins!). Luckily, no pumpkins are harmed during Halloween in our games,…
Event5 changesBalanceStore - while True: learn()
It's PAX Time of the Year Again!
Just taking a quick second this Sunday to send rays of love towards those lucky of you, hanging out at PAX West this weekend. Wish we were there with you, as we were in good ol' 2019: The past couple of years were a aro…
Announcement - while True: learn()
Happy Knowledge Day! Listen to Our Interview With An Amazing EDU Game Developer
Hey everyone! September 1st is also the first school day in many countries. In a fewer number of countries, it is even known as Knowledge Day! Since while True: learn() is on sale due to 'Back to School' week, we decide…
Event1 change






