What changed
0 fixes1 addition0 changes0 removals
addedFrankenbaby has finally pulled themselves together and has joined the critters! They do get a bit grabby, however, so don't be surprised if they steal the sitter's powerup right in the middle of an intense battle! Also, someone brought up that the game looked a bit dark on their screen and some backgrounds were getting lost in the murky depths of night. We at Well Bred Rhino FULLY support night lights, so we've added a new dynamic system that shades the background based on the setting's darkness config. If anything still looks hard to see, just let me know! AND FINALLY, the next battleground being developed is a huge street that will let babies and sitters alike bounce between the different levels of the map. I've got two designs I've mocked up, and I'm starting to play test them with friends and enemies to see which layout works better. But since we are Early Access.... WHY NOT SHARE WITH YOU ALL, TOO! The Street Map is in! There are two versions - Wide and Tall. Let me know which one you prefer and why!
Where's Baby changes
addedFrankenbaby has finally pulled themselves together and has joined the critters! They do get a bit grabby, however, so don't be surprised if they steal the sitter's powerup right in the middle of an intense battle! Also, someone brought up that the game looked a bit dark on their screen and some backgrounds were getting lost in the murky depths of night. We at Well Bred Rhino FULLY support night lights, so we've added a new dynamic system that shades the background based on the setting's darkness config. If anything still looks hard to see, just let me know! AND FINALLY, the next battleground being developed is a huge street that will let babies and sitters alike bounce between the different levels of the map. I've got two designs I've mocked up, and I'm starting to play test them with friends and enemies to see which layout works better. But since we are Early Access.... WHY NOT SHARE WITH YOU ALL, TOO! The Street Map is in! There are two versions - Wide and Tall. Let me know which one you prefer and why!
Frankenbaby has finally pulled themselves together and has joined the critters! They do get a bit grabby, however, so don't be surprised if they steal the sitter's powerup right in the middle of an intense battle! Also, someone brought up that the game looked a bit dark on their screen and some backgrounds were getting lost in the murky depths of night. We at Well Bred Rhino FULLY support night lights, so we've added a new dynamic system that shades the background based on the setting's darkness config. If anything still looks hard to see, just let me know! AND FINALLY, the next battleground being developed is a huge street that will let babies and sitters alike bounce between the different levels of the map. I've got two designs I've mocked up, and I'm starting to play test them with friends and enemies to see which layout works better. But since we are Early Access.... WHY NOT SHARE WITH YOU ALL, TOO! The Street Map is in! There are two versions - Wide and Tall. Let me know which one you prefer and why!