In this update3
Full notes
Full Where is Johnny update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
Where is Johnny changes
Fix :
Detection cousin on road or on pavement
The skeleton follows the movement of the enemy alone if it is hostile
Magnetization to the enemy's ground
Rotation when one enemy chats with another
Animation in the elevator could "shake"
Sound of player footsteps
Update :
Default keyboard input used QWERTY by default
Optimization of the refresh of the mini map and the map. Optimization of enemy physics during movement or moments of inactivity.
Optimization of enemy spawn/de-spawn.
Level A1 added information on the first objectives.
When Marianne fights NPCs cannot speak.
NPCs no longer speak during combat
NPCs can only be questioned once
NPCs do not systematically give the same clues
Clean :
Remove *.otf font file not used / screen resolution not effect / fix : lambert and jitter option
Elevator signal not used
Source
Changelog.gg summarizes and formats this update. How we read updates.
