HomeGamesUpdatesPricingMethodology
Steam News1 April 20263mo ago

Act 2 : The Decaying Swamp

Patch Notes New Content: Act 2 - The Swamp - An all new area to explore, Full of new items, event cards, and more! Unique Events - A New and different kind of interactable event.

Full notes

Full What We Carry update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions3 changes0 removals
  • Gameplay
  • Events
  • Maps
  • Balance
addedNew Content:
addedAct 2 - The Swamp - An all new area to explore, Full of new items, event cards, and more!
addedUnique Events - A New and different kind of interactable event. These will aid in allowing the player greater input and decision making when it comes to crafting their build. Some events may offer special items or opportunities not granted elsewhere.
added20+ New Event Cards - More Will Be Added With Time
addedNew Tags: Quickened - +35% Dexterity
addedNew Enemies: Scrawny Goblin Haunted Lich Adept Necromancer LizardFolk Scout LizardFolk Gladiator LizardFolk Spearman Snickering Sorcerer

What We Carry changes

addedNew Content:
addedAct 2 - The Swamp - An all new area to explore, Full of new items, event cards, and more!
addedUnique Events - A New and different kind of interactable event. These will aid in allowing the player greater input and decision making when it comes to crafting their build. Some events may offer special items or opportunities not granted elsewhere.
added20+ New Event Cards - More Will Be Added With Time
addedNew Tags: Quickened - +35% Dexterity

Patch Notes

New Content:

  • Act 2 - The Swamp - An all new area to explore, Full of new items, event cards, and more!

  • Unique Events - A New and different kind of interactable event. These will aid in allowing the player greater input and decision making when it comes to crafting their build. Some events may offer special items or opportunities not granted elsewhere.

  • 20+ New Event Cards - More Will Be Added With Time

  • New Tags:

    • Quickened - +35% Dexterity

  • New Enemies:

    • Scrawny Goblin

    • Haunted Lich

    • Adept Necromancer

    • LizardFolk Scout

    • LizardFolk Gladiator

    • LizardFolk Spearman

    • Snickering Sorcerer

  • New Items:

    • War Greaves

    • Map

    • Rare Gem

    • Forgotten Snacks

    • Heavy Mace

    • Burnt Totem

Balance/Quality of Life Changes:

  • Event Interval for when/how events are calculated to hit has been reworked for more consistency, less in-between travel time, and an in-general better breakdown.

  • Shorten the amount of steps/events completed to get to the Act 1 boss. This should allow getting to Act 2 to be easier/swifter.

Known Issues:

  • I am not sure how this update will affect previous saves! Try to finish any previous runs you are attached to before updating and make sure to start a fresh new run following the update.

  • There is still a bug when playing in windowed mode where the game will resize to the original dimensions after selecting your character and when you return to the main menu. It will not continue to do so once playing. So if that is your preferred method of play, I recommend waiting til your run has started then maximizing the window.

Dev Notes:

A lot of time and hard work went into this patch. That being said, I have NOT had a lot of time to playtest the patch. If you find any bugs or errors please report them in as much detail as possible. All feedback is welcome and appreciated. I’m excited to start working on Act 3 soon. That being said Act 3 may get pushed back one month. Thanks again everybody for your time and support :)

Source

Steam News / 1 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.