In this update6
Full notes
Full Western Death update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Fixes
Western Death changes
Major Improvement:
Updated the Godot Engine from 4.2 to 4.7.
New Content:
Boss:
Scarecrow
Enemy:
Jumping Pumpkin
New card:
Burst – a new card for the Bow
Balance / Changes:
Bow:
Reduced attack animation time from 0.8s to 0.6s.
Added the Burst ability.
Crossbow:
The Crossbow now uses its own separate ammo instead of sharing ammo with the Bow.
Increased the normal attack animation time from 0.6s to 1.2s.
both weapons:
Both the Bow and Crossbow now have limited ammunition.
Ammunition can be purchased from the Shop.
Armor:
Armor has been reworked.
Armor no longer grants additional health. Instead, it now reduces incoming damage.
Each point of Armor reduces the damage taken from incoming attacks.
thriple shoot icon:
Updated the Triple Shot icon artwork.
before:
after:
Bug Fixes:
Fixed an issue where the Merchant could disappear behind the carpet.
Added missing keybindings for throwable items.
Source
Changelog.gg summarizes and formats this update. How we read updates.
