Full notes
Full West of Loathing update
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What changed
- UI and audio
- Compatibility
- Fixes
- Gameplay
- Balance
- Events
West of Loathing changes
Corrected 11 typos (they were not funny)
An errant mention of “Christmas” is now the proper “Crimbo”
A save-file backup system (every 30 minutes) is now in place in case of save-file corruption.
A rudimentary set of alternative keyboard layouts is now supported, accessible from the main menu. Custom arbitrary keybinding is in the works for a subsequent patch. (Thanks for your patience!)
Under Linux, locale info is now set to en-US at launch.
Fixed a few off-by-one errors on stat checks; we blame math for starting at 0
Some choice popups should no longer (rarely) repeat options multiple times if re-triggered (other popups are still being ornery)
Special handling has been added for the case where you don’t have permission to write to your own save directory
Maxed Menacing Moo messaging made more meaningful
The Ol’ One-Two-Three should now live up to its name by actually dealing damage three times
Dark Howdy now properly reduces your non-Mysticality stats
Goblin spores will no longer reduce enemy stats below 1
Navigating the high-level Mastery Cookery crafting menus will now be easier
Buffalo Buffalo Buffalo Bill’s attacks are now logged in Nerd Mode
Damage calculations and applied effects when shooting at enemies blocked by other enemies should be more sensical
Hornswogglin’ ticket-taker clowns will now display actual hornswogglin’
A couple random encounters with goblins will no longer reward “0 XP” rewards
Milliner bandits should no longer (rarely) become un-accusable
The ghost foremen at Jumbleneck Mine should no longer sometimes lock you into an infinite series of fights, each more horrible than the last
Fort Memoriam minatures now more accurately describe their capabilities
NPC "poker" players will no longer renege on their bets
Playing “poker” should now be far more consistent and sensical in general as well
A few hats should no longer show up in the final cutscene before you acquire them in-game
Buying the crazy horse should no longer sometimes give you the dark horse
Old military caps should now drop properly from fights in Fort Alldead
A perfect cup of coffee will now improve your life far more than a regular cup of coffee
Infernal leather boots no longer allow your Bull Stomps to set defeated enemies on fire
Newly-crafted infernal leather hats will now make your attacks set enemies on fire like it says they will
Ring of Inconspicuousness will no longer try to sometimes load a non-existent random encounter
Extra-venomous bullet oil is now properly craftable (assuming you have all the skills and ingredients)
Note: Typos, etc, on items are only fixed on NEW items created after the patch (Sorry)
Source
Changelog.gg summarizes and formats this update. How we read updates.
