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Steam News14 August 20178y ago

Our very first patch (v1.01)

Corrected 11 typos (they were not funny) An errant mention of “Christmas” is now the proper “Crimbo” A save-file backup system (every 30 minutes) is now in place in case of save-file corruption.

Full notes

Full West of Loathing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition8 changes10 removals
  • UI and audio
  • Compatibility
  • Fixes
  • Gameplay
  • Balance
  • Events
fixedCorrected 11 typos (they were not funny)
changedUnder Linux, locale info is now set to en-US at launch.
fixedFixed a few off-by-one errors on stat checks; we blame math for starting at 0
removedSome choice popups should no longer (rarely) repeat options multiple times if re-triggered (other popups are still being ornery)
addedSpecial handling has been added for the case where you don’t have permission to write to your own save directory
changedThe Ol’ One-Two-Three should now live up to its name by actually dealing damage three times

West of Loathing changes

fixedCorrected 11 typos (they were not funny)
changedUnder Linux, locale info is now set to en-US at launch.
fixedFixed a few off-by-one errors on stat checks; we blame math for starting at 0
removedSome choice popups should no longer (rarely) repeat options multiple times if re-triggered (other popups are still being ornery)
addedSpecial handling has been added for the case where you don’t have permission to write to your own save directory
  • Corrected 11 typos (they were not funny)

  • An errant mention of “Christmas” is now the proper “Crimbo”

  • A save-file backup system (every 30 minutes) is now in place in case of save-file corruption.

  • A rudimentary set of alternative keyboard layouts is now supported, accessible from the main menu. Custom arbitrary keybinding is in the works for a subsequent patch. (Thanks for your patience!)

  • Under Linux, locale info is now set to en-US at launch.

  • Fixed a few off-by-one errors on stat checks; we blame math for starting at 0

  • Some choice popups should no longer (rarely) repeat options multiple times if re-triggered (other popups are still being ornery)

  • Special handling has been added for the case where you don’t have permission to write to your own save directory

  • Maxed Menacing Moo messaging made more meaningful

  • The Ol’ One-Two-Three should now live up to its name by actually dealing damage three times

  • Dark Howdy now properly reduces your non-Mysticality stats

  • Goblin spores will no longer reduce enemy stats below 1

  • Navigating the high-level Mastery Cookery crafting menus will now be easier

  • Buffalo Buffalo Buffalo Bill’s attacks are now logged in Nerd Mode

  • Damage calculations and applied effects when shooting at enemies blocked by other enemies should be more sensical

  • Hornswogglin’ ticket-taker clowns will now display actual hornswogglin’

  • A couple random encounters with goblins will no longer reward “0 XP” rewards

  • Milliner bandits should no longer (rarely) become un-accusable

  • The ghost foremen at Jumbleneck Mine should no longer sometimes lock you into an infinite series of fights, each more horrible than the last

  • Fort Memoriam minatures now more accurately describe their capabilities

  • NPC "poker" players will no longer renege on their bets

  • Playing “poker” should now be far more consistent and sensical in general as well

  • A few hats should no longer show up in the final cutscene before you acquire them in-game

  • Buying the crazy horse should no longer sometimes give you the dark horse

  • Old military caps should now drop properly from fights in Fort Alldead

  • A perfect cup of coffee will now improve your life far more than a regular cup of coffee

  • Infernal leather boots no longer allow your Bull Stomps to set defeated enemies on fire

  • Newly-crafted infernal leather hats will now make your attacks set enemies on fire like it says they will

  • Ring of Inconspicuousness will no longer try to sometimes load a non-existent random encounter

  • Extra-venomous bullet oil is now properly craftable (assuming you have all the skills and ingredients)

Note: Typos, etc, on items are only fixed on NEW items created after the patch (Sorry)

Source

Steam News / 14 August 2017

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