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Steam News21 July 20261mo ago

Patch 1.0.4 / Tanner Mankini

Hey All, In this patch , we have addressed more bug fixes - and a major bug fix that should cover those odd ball bugs that people have been experiencing.

Full notes

Full Welcome to the Game III update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey All,

What changed

5 fixes0 additions4 changes0 removals
  • Fixes
  • UI and audio
  • Events
  • Performance
  • Store
fixedIn this patch , we have addressed more bug fixes - and a major bug fix that should cover those odd ball bugs that people have been experiencing. FCTween - Refactor - The Root of a lot of bugs
changedWe would create a tween for example to show the loading progress bar of sending a file.
changedMotion Alert getting stuck in red and never resetting.
fixedNo, but it should cover a good base of them. Other Bugs Addressed and fixed
fixedFixed a bug where Cletus could be in a 'Get Simon outside' state which would lock up other threats until the player decided to finally go outside
fixedFixed a bug upon getting a hack which requires input(ShiftSEQ, memDEALLC) getting locked out from pressing space.

Welcome to the Game III changes

fixedIn this patch , we have addressed more bug fixes - and a major bug fix that should cover those odd ball bugs that people have been experiencing. FCTween - Refactor - The Root of a lot of bugs
changedWe would create a tween for example to show the loading progress bar of sending a file.
changedMotion Alert getting stuck in red and never resetting.
fixedNo, but it should cover a good base of them. Other Bugs Addressed and fixed
fixedFixed a bug where Cletus could be in a 'Get Simon outside' state which would lock up other threats until the player decided to finally go outside

In this patch , we have addressed more bug fixes - and a major bug fix that should cover those odd ball bugs that people have been experiencing. FCTween - Refactor - The Root of a lot of bugs

In this project we are using a very popular Unreal Engine plugin called Freshly Cooked Tweens.

What is a tween?

Well to put it as simple as possible, let's say you have a number of 0 and over a time period you want to change it to 1.

So for example: Over a 5 second period I want to go from 0 to 1.. it would then go 0.1, 0.2, etc, etc over the period of 5 seconds.

We are using Freshly Cooked Tweens a lot trough out the entire project to handle animation, fading, etc.. A LOT.

The problem we discovered is that the tweens were not being recycled correctly in memory.

We would create a tween for example to show the loading progress bar of sending a file.

Then later in the game, that same tween would be pulled from memory and be re-used on another tween for example the Drone flying.

This would cause a whole nightmare of bugs.

After this patched however, we have re-worked this system to never do this again.

This should solve bugs people are experiencing.. Just to name a few:

  • Drone being stuck mid air.

  • Motion Alert getting stuck in red and never resetting.

  • Computer screens getting soft locked, exp the ones that have animations(SecCAM, VirtMesh, etc)

Will this fix all the bugs?!?

No, but it should cover a good base of them. Other Bugs Addressed and fixed

  • Refactor ACRS completely to address bugs of chat messages not clear, system clear showing up at random times and not clearing.

  • Fixed a bug where Cletus could be in a 'Get Simon outside' state which would lock up other threats until the player decided to finally go outside

  • Fixed a bug upon getting a hack which requires input(ShiftSEQ, memDEALLC) getting locked out from pressing space.

  • Fixed a bug in which would cause a crash if you hit the Test Hack button in the PDF, it would be

  • delayed, then crash if you close PDF.

We are continuing to monitor the bugs section, to continue to squash any future bugs that might come up.

Reporting Bugs

Please report all bugs in the Bug Reporting section in the sub forums of this community. DO NOT post them in the comments of our posts, it's hard for us to keep track of all the places. If they are reported in one section, we will be able to find them much quicker.

Tanner Mankini Now Live!

In other news, the Tanner Mankini skin is now live! Welcome to the Game III Tanner Mankini Outfit

Source

Steam News / 21 July 2026

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