Full notes
Full Welcome to the Game III update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Server
- Gameplay
- Store
- UI and audio
- Fixes
Welcome to the Game III changes
Balance:
Threats have been buffed
Network hubs can go offline earlier without the help of Tucker
Hacks no longer can occur during Tucker's music game
Purchasing a hacker's services through ACRS at the lower tiers now has a higher chance of successfully hacking the AI players
Issues:
Fixed issue where Noir could only spawn once
Fixed issue where Tanner could only spawn once
Fixed audio muting after quitting to main menu, then starting a new game or continuing a run
Fixed issue where VirtMesh mounted computer could become locked out and cause a softlock, forcing a restart to fix
Fixed issue where Tucker's music game would start after power loss when he wasn't the one to turn off the power, thus giving the player not enough time to reach the ace of spades marked motel room
Pending:
Signing game application with Artifact Signing (Trusted Safety) to avoid issues with Windows Smart App Control blocking game from launching
Source
Changelog.gg summarizes and formats this update. How we read updates.
