In this update12
Full notes
Full Welcome to Harmony update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! Welcome back to Harmony with a fresh Demo patch for you to enjoy!
What changed
- Gameplay
- Balance
- Store
- Maps
Welcome to Harmony changes
As always, thank you for the feedback on our Steam discussions and Discord. Keep it coming!
Patch Overview:
Updated Tutorial
Updated the tutorial at the beginning of the game to give a better introduction to the unique mechanics of Welcome to Harmony
Goal is to better onboard players and teach them the basics of the Timeline
Added the ability to provide feedback by selecting “Send Feedback” from the Main Menu or Pause Menu
This includes a new cutscene and comic!
Dev Mail
Added a Mailbox to the Main Menu
Clicking on the Mailbox or the “Dev Messages” option on the Main Menu allows the latest dev message to be viewed
Timeline Simulation Improvements
Added enemy action simulation to improve accuracy during planning of the timeline
For example, enemies will properly preview if they will be KOed after gaining Block
Enemy timeline effect improvements
Removed intent for actions that ONLY add a timeline effect without any other condition
Enemies will now add the timeline effect at the very start of the turn
3D Shop Scene
Updated the Shop to be a 3D scene rather than a 2D picture
Improved map transitions
Added unique transition visuals for each node type
New Pack Artwork
Added unique artwork for each pack type
Stickers
Added a new consumable type, Stickers
Stickers can be placed on cards to enhance them and add additional effects!
Numerous Card Tweaks and Balance Changes
New Cards
Wild Growth - Gain Spiky 2
Push - Push 2 in target timeline slot
Cherry Bomb - Attack 4. Burn 2
Wind Sprints - Gain Evasive 1
Static Shock - Conjure a Lightning Bolt that deals 8 random damage
Wait Up - Target enemy action gains Delay 1
Spot Weaknesses - Surrounded: Enemies with actions in this slot gain Vulnerable 1
Get Lost - Destroy target non-Elite or Boss action
Showstopper - Finale: End the turn
Pull - Pull in target timeline slot
Dice movement tweaks (Experimental)
Can always move 1 by default
Play the demo and wishlist Welcome to Harmony!
Source
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