Full notes
Full Welcome to Elderfield update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Welcome to Elderfield changes
PATRONS CHANGELOG
Added proper interact text to Josh, Alice Edwin and Ellie's houses,
You can now search Ellie's garbage,
NON-PATRONS CHANGELOG
Added a new mechanic to the combat system
combat points. Many skills/rituals will now add a type of combat point when used, which will increase the chance for a bonus effect to trigger, resetting the point counter when it does.
The 3 types of combat points are
Swift, Lethal and Defensive, which can trigger a dodge, critical hit or HP & MP heal.
Added a combat log (hold Shift in combat to view),
Made several small tweaks to speed up the flow of combat,
Reduced feeding trough upgrade cost,
Feeding troughs can now be upgraded any number of times (up to 999 feed capacity).,
Made watered soil a more visible blue color,
Made fertilized soil more visible,
Your water count is now displayed in the UI,
Updated Red Mushroom and Bitter Herb sprites to be more visible,
Fixed the mouse sometimes skipping through dialogue after input lag,
Fixed the mouse not registering clicks while hidden,
Fixed several bugs and freezes caused by having "exit" selected while buying/selling items,
The Gas Mask and Plague Doctor Mask now prevent poison mine mushrooms from affecting the player when worn.,
Mail now shows previously collected attachments,
Rainmen can now appear during storms
Source
Changelog.gg summarizes and formats this update. How we read updates.
