Full notes
Full Welcome Back, Commander update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Maps
- Gameplay
Commander, are you ready?
Big update time!
Today's update was possible due to the Splattercat video, it got some nice exposure to be able to push one more big update.
If you haven't seen it: https://youtu.be/wgJ73Ty4EaY?si=LnFl0jSvDHSZiND5
And if you want to help us out, please share this video to increase exposure.
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We also made a couple of fixes yesterday as well but we did not had time to make any announcements for them. Now on to the update:
Bug Fixes: - gram fix Subway: The last word in the description says "Resqued", it should be "Rescued" - gram fix "Relicves of the past" should just be "Relics of the past" (museum map) - shotgun upgrade the wrong title - food requirement for marketplace scenario(defcon2 ) fix - CRASH: turret crash - the difficulty load bar from the command room load bar displays easy difficulty instead of normal difficulty. - wall spider he must only become active after door D1 is opened - BUG now any upgrades that still use a negative value for reloadSpeed are making it take longer which - BUG invincible origin plants at lab 2
QoL: - 7.7mm tooltip updated to include turret - food tooltip consumption adjusted according to difficulty - based on YOUR feedback: we added HP interface for all bosses if you have the scanner item. And it's adjusted according to each boss.
A. Spider Boss, Flower Boss and Cthulu Boss got loading bars B. Light Boss and Timmy got damage stage type of display C. Invisible Boss got counter
New Content: - we added many new sprites on some maps to better help out with the learning curve for first time experience of new players and also to consolidate the Lore of the game.
We also added some eater eggs posters inspired by movies that inspired us to create this game, happy easter egg hunting!
- Map Greenhouse received a major faceliftenlarged the play zone, added foreshadowing to Flower Boss including mechanics, and added an extra food fridge for a better balance of food
Map Grocery Store received a major facelift, added foreshadowing to Spider Boss including mechanics, and added an extra food fridge for a better balance of food
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We also heard your feedback regarding camp RNG and Skilldex and maybe, just maybe we can afford to push one more big update with a new mechanic, but no promises.
Few words: I am aware that our game is very niche so I must state what our game's core pillar is by posting this meme again:
Good luck Commander!
Regards, Cristi P. - 16 BIT NIGHTS
Source
Changelog.gg summarizes and formats this update. How we read updates.
