Full notes
Full Weed Shop 4: Highland update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- UI and audio
- Performance
- Store
What's up guys! So after an epic launch that exceeded our expectations, we're back on crack again ːws_damanː
Oh, and we also fixed a couple of things:
Fixed the tutorial + misleading markers
Fixed the vendor spawns, increased stock, and reduced stock replenish times.
Added trash and a new trash vendor to prevent softlocks early on.
Fixed rolling paper weed dupes and skateboard glitches
Fixed market stall stock persistence issues and made it basically free for a limited time.
Rebalanced the villager and tourist need systems: villagers now also shop at the market stall, and tourists buy bongs.
Enabled the Day & Night cycle and routines.
Fixed a bunch of random bugs with menus, ui, sfx, music volume, inputs, etc.
Fixed the critical crash that was fucking shit up during the tutorial tasks.
Added Refill All action for filling up your whole water/soil container stack.
Added Weed Shop 3 style watering/soil actions to easy mode.
Now onto the next one... Stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
