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Steam News25 April 20262mo ago

Patch Notes 424.1

What's up guys! So after an epic launch that exceeded our expectations, we're back on crack again ːws_damanː Oh, and we also fixed a couple of things: Fixed the tutorial + misleading markers Fixed the vendor spawns, inc

Full notes

Full Weed Shop 4: Highland update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes4 additions2 changes0 removals
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
  • Performance
  • Store
fixedOh, and we also fixed a couple of things:
fixedFixed the tutorial + misleading markers
fixedFixed the vendor spawns, increased stock, and reduced stock replenish times.
addedAdded trash and a new trash vendor to prevent softlocks early on.
fixedFixed rolling paper weed dupes and skateboard glitches
fixedFixed market stall stock persistence issues and made it basically free for a limited time.

What's up guys! So after an epic launch that exceeded our expectations, we're back on crack again ːws_damanː

Oh, and we also fixed a couple of things:

  • Fixed the tutorial + misleading markers

  • Fixed the vendor spawns, increased stock, and reduced stock replenish times.

  • Added trash and a new trash vendor to prevent softlocks early on.

  • Fixed rolling paper weed dupes and skateboard glitches

  • Fixed market stall stock persistence issues and made it basically free for a limited time.

  • Rebalanced the villager and tourist need systems: villagers now also shop at the market stall, and tourists buy bongs.

  • Enabled the Day & Night cycle and routines.

  • Fixed a bunch of random bugs with menus, ui, sfx, music volume, inputs, etc.

  • Fixed the critical crash that was fucking shit up during the tutorial tasks.

  • Added Refill All action for filling up your whole water/soil container stack.

  • Added Weed Shop 3 style watering/soil actions to easy mode.

Now onto the next one... Stay tuned!

Source

Steam News / 25 April 2026

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