Full notes
Full Weapons Knight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Balance
- UI and audio
- Gameplay
General Changes and Fixes:
Fixed the gems upgrades not working/saving
Fixed bug where going from one stage to another would crash your game
Made the flamethrower do more damage over time
Made the flamethrower hitbox come out quicker
Increased performance in relation to particles
Fixed screen shake issue when returning to the main menu
Boss battle(s) have a fixed difficulty and can’t be changed
The final level now only needs 10 more trophies from the previous level instead of
20Now when you have the option to go to the next level and its a boss level, the “Next Stage” button will show in purple and immediately take you to the boss when selected
Gameplay Changes:
Improved climbing physics
Ability to jump off of vines/ladders while climbing them
Ability to latch onto vines/ladders by going down them first
Switched the ‘B’ button on bombs to ‘R’ for convenience
New Features:
Added new achievements
Added new levels
Added the ability to enable/disable the crown trail in the options menu
Added the ability to enable/disable the reload bar in the options menu
Added particle effects for spawned enemies and respawned enemies
Source
Changelog.gg summarizes and formats this update. How we read updates.
