Full notes
Full Weapon Hacker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Weapon Hacker changes
Just a few bug fixes and gameplay tweaks in this one:
Missiles now kill shielded enemies - Boss doors attach a little later in 1st area (otherwise tedious for newcomers when stumbling in with vanilla weapons) - Soft-lock fixes - spikey room and room respawner + switch combo (thanks Komeron) - Added in-game tip, that if you get stuck inside switch blocks they'll automatically unswitch - Fixed rare bug where gatling can appear multiple times - Added enemy auto-kill if they somehow get outside room bounds and prevent room clearing (shouldn't be possible but better safe than sorry)
Source
Changelog.gg summarizes and formats this update. How we read updates.
