HomeGamesUpdatesPricingMethodology
Steam News15 June 20206y ago

New build - version 0061

OK, first batch of post-release updates is live: More sci-fi fonts (Blargh!) * Better fullscreen-window scaling / filtering (bicubic Catmull-Rom) * Health starts full now rather than 2/3 * Consumables (rushes, body shie

Full notes

Full Weapon Hacker update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions0 changes1 removal
  • Balance
removedMore sci-fi fonts (Blargh!) * Better fullscreen-window scaling / filtering (bicubic Catmull-Rom) * Health starts full now rather than 2/3 * Consumables (rushes, body shield, etc.) slightly more common, certain health/armor items slightly less * Closing the weapon screen now switches back to your last in-game weapon (preventing accidental missile wastage) * Room-clear drops no longer allowed in 1-block-high tunnels * A few room tweaks / potential soft-lock fixes

OK, first batch of post-release updates is live:

  • More sci-fi fonts (Blargh!) * Better fullscreen-window scaling / filtering (bicubic Catmull-Rom) * Health starts full now rather than 2/3 * Consumables (rushes, body shield, etc.) slightly more common, certain health/armor items slightly less * Closing the weapon screen now switches back to your last in-game weapon (preventing accidental missile wastage) * Room-clear drops no longer allowed in 1-block-high tunnels * A few room tweaks / potential soft-lock fixes

Enjoy!

Source

Steam News / 15 June 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.