In this update8
Full notes
Full We Will Get revenge update
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What changed
- Balance
- Gameplay
We Will Get revenge changes
-Content
New enemies
MineLayer:
Slow but resistant ship. Randomly throws mines that deal splash damage when detonated after some time or when destroyed.
Disruptor:
Small ship of medium range, they are weak, but their attacks can interrupt the capture of neutral stations for a period of time.
Raptor:
Small and fast medium-range ship, they are not very resistant and usually attack neutral stations or the base with their linear laser.
Added secret missions
Added two Decision Missions that have a 2% chance to drop each run. These quests have only one correct option and grant unique and permanent rewards upon completion. If the mission is chosen incorrectly, it has a chance to appear again, instead, if it is solved correctly, this mission will not appear again.
New Mini Boss of Secret Mission
Relay station Huge foe with multi-directional and powerful attacks, it also has attacks capable of deflecting projectiles.
New mission station capture by time
Timed neutral station capture mission.
System of initial bonuses and penalties
At the beginning of each game you will receive initial bonuses that will last only for the current run, you can also receive penalties from ????? You'll find out who.
-Bug fix
Fixed the issue where only one station to capture would appear instead of the usual 2, preventing you from completing the mission. Fixed bug where disabling friendly fire prevented taking damage from enemy explosions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
