Full notes
Full We Will Get revenge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Important update
New content has been added and some improvements have been made based on your retro... thanks for your feedback. Content: -Added 20 new power-ups that can drop as a reward. -Added 1 new secret mission -Added a new secret enemy
Improvements: -Popups take 2 seconds to appear to allow better viewing of the various upgrade, mutator, and unlockable menus. -The main menu button for language change can now be activated by pressing the letter "X" on the keyboard, left clicking on the icon or pressing the "X" button on the controller. -You can now also navigate between power-ups by pressing the arrows on your keyboard. -A feature of the game is that after making a choice, it waits a couple of seconds, giving you the opportunity to change your choice and vote again (very useful for multiplayer), but this appeared to be a bug for some users. Therefore, now when you vote for the second time or change your decision, instead of an arrow appearing, a vote change symbol will appear. -Instructions from combat missions that were previously automatically skipped after a few seconds are now up to the user, meaning the player will need to press "A" on the controller or "Enter" on the keyboard when ready to proceed. (No more waiting or otherwise, you can take your time to read)
Source
Changelog.gg summarizes and formats this update. How we read updates.
