Full notes
Full We Were Here Tomorrow update
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What changed
- Performance
- UI and audio
- Fixes
We Were Here Tomorrow changes
Changelog version 0.9.1
Added DX11 Safe mode launch option on Steam (AMD crash)
Disabled VSync by default (AMD crash)
Removed MSAA options (AMD crash)
Compressed the graphics settings so that we can create specific shader prewarm collections (Lag spikes during gameplay)
Fixed how shader prewarm collections are recorded (Lag spikes during gameplay)
Created new shader prewarm collections for all graphics presets (Lag spikes during gameplay)
Fixed first time booting game flow not triggering when the player had played other WWH titles before
Fixed first time booting game automatic quality not falling back to Very Low if quality score was too low
Fixed first time booting game brightness was 100 instead of 50
Fixed several other minor issues.
Known issue:
Water can go black if you toggle settings a bunch of times
Source
Changelog.gg summarizes and formats this update. How we read updates.
