HomeGamesUpdatesPricingMethodology
Steam News7 June 20251y ago

Chapter 3 Update 4

Chapter 3 Update 4 Steam post image Improved dodge: You can now cancel attacks by dodging. Dodge responds better to slightly early button presses (if you press dodge before you land from a jump for example).

Full notes

Full We Could Be Heroes update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition5 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
changedChapter 3 Update 4 Steam post imageImproved dodge:
addedChapter 3 Update 4 Steam post imageYou can now cancel attacks by dodging.
changedChapter 3 Update 4 Steam post imageDodge responds better to slightly early button presses (if you press dodge before you land from a jump for example).
changedChapter 3 Update 4 Steam post imageImproved ragdolls even more, they should not trigger to early during throws anymore due to hitting certain objects.
changedChapter 3 Update 4 Steam post imageImproved ragdolls when throwing an enemy that overlaps another enemy.
removedChapter 3 Update 4 Steam post imagePlayers can no longer be hit during throws while they are actively holding and throwing an enemy.

Chapter 3 Update 4 Steam post image

Improved dodge:

You can now cancel attacks by dodging.

Dodge responds better to slightly early button presses (if you press dodge before you land from a jump for example).

Dodge will instantly occur when getting up.

Attacks can't hit player during the dodge (only while the player is actively moving)

Improved ragdolls even more, they should not trigger to early during throws anymore due to hitting certain objects.

Improved ragdolls when throwing an enemy that overlaps another enemy.

Players can no longer be hit during throws while they are actively holding and throwing an enemy.

Grappled throws such as suplexes now do splash and launch damage

Explosions now damaged downed characters

Explosions now throw characters into the air... which is hillarious.

Fixes

Fixed issue with camera on opening of Chapter 3 Scene 3

Fixed throws when at front bounds being blocked by the bounds.

Fixed issue sometimes items would knock the player down when they were falling or rolling.

Fixed throws being cancelled if the person thrown hit a weapon.

Fixed bug where if you are holding someone and tag them in crazy things would happen. Thanks to everyone who helped find and report these issues I appreciate it and special thanks to Mr.Din for his helpful suggestions.

Jon

Source

Steam News / 7 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.