Minor Fix 3 Player that walked off stage would not unload correctly, leaving the game on this screen would eventually after several hours crash the game. Aunt Doris on later levels would sometimes not load correctly.
Full notes
Full We Could Be Heroes update
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What changed
1 fix0 additions2 changes0 removals
Performance
Balance
Maps
fixedMinor Fix 3 Player that walked off stage would not unload correctly, leaving the game on this screen would eventually after several hours crash the game. Aunt Doris on later levels would sometimes not load correctly. Fix to controls not loading when using Steam input. Fix to edit keyboard and non-Steam input controls. Cabinets in the gun store now correctly keep the guns when broken Fixed issue when pummelling enemies on the ground would sometimes cause the player to loop up and down.
changedImprovements Guns that run out of bullets will now auto switch to a melee weapon. Devices disconnecting will now show a device disconnected in game. You can now hot swap controllers on the main menu. If a controller becomes disconnected you can now swap to any unused controller. Added new animation for pummelling enemies so their face reacts to hit direction Demo Updated to Release Build end slowdown reduced from 1 second to 0.8 seconds Enemies will no longer pick up health
changedRoadmap - Coming Next Stage Select Easy Mode
We Could Be Heroes changes
fixedMinor Fix 3 Player that walked off stage would not unload correctly, leaving the game on this screen would eventually after several hours crash the game. Aunt Doris on later levels would sometimes not load correctly. Fix to controls not loading when using Steam input. Fix to edit keyboard and non-Steam input controls. Cabinets in the gun store now correctly keep the guns when broken Fixed issue when pummelling enemies on the ground would sometimes cause the player to loop up and down.
changedImprovements Guns that run out of bullets will now auto switch to a melee weapon. Devices disconnecting will now show a device disconnected in game. You can now hot swap controllers on the main menu. If a controller becomes disconnected you can now swap to any unused controller. Added new animation for pummelling enemies so their face reacts to hit direction Demo Updated to Release Build end slowdown reduced from 1 second to 0.8 seconds Enemies will no longer pick up health
changedRoadmap - Coming Next Stage Select Easy Mode
Minor Fix 3 Player that walked off stage would not unload correctly, leaving the game on this screen would eventually after several hours crash the game. Aunt Doris on later levels would sometimes not load correctly. Fix to controls not loading when using Steam input. Fix to edit keyboard and non-Steam input controls. Cabinets in the gun store now correctly keep the guns when broken Fixed issue when pummelling enemies on the ground would sometimes cause the player to loop up and down.
Improvements Guns that run out of bullets will now auto switch to a melee weapon. Devices disconnecting will now show a device disconnected in game. You can now hot swap controllers on the main menu. If a controller becomes disconnected you can now swap to any unused controller. Added new animation for pummelling enemies so their face reacts to hit direction Demo Updated to Release Build end slowdown reduced from 1 second to 0.8 seconds Enemies will no longer pick up health
Roadmap - Coming Next Stage Select Easy Mode
I am sure some of you have beat chapter 1 with Aunt Doris, but have you done it in 1 credit yet! Let me know.