A new update has gone live that addresses several bugs and adds a couple of new features. Bug Fixes Bug where enemies would be stuck in held pose.
Full notes
Full We Could Be Heroes update
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What changed
1 fix2 additions0 changes0 removals
Gameplay
Maps
addedA new update has gone live that addresses several bugs and adds a couple of new features.
fixedBug Fixes Bug where enemies would be stuck in held pose. Offscreen enemies sometimes get stuck and can't figure out how to get to the player Player Spawning in wrong location Player Forced to Walk Forward Bug Enemies would steal health when they did not need it, fixed. Bullets not despawning causing them to stay in the game perminently eventually slowing it down. Multiplayer Character Sometimes Spawned Multiplayer Hot Dropping into the game would spawn off screen One of the planks in the DIY store would fall through the stage Run grab glitch fixes
addedNew Features Infinite Continues Option to Restart Stage at any point (You will restart with the health you went in with)
We Could Be Heroes changes
addedA new update has gone live that addresses several bugs and adds a couple of new features.
fixedBug Fixes Bug where enemies would be stuck in held pose. Offscreen enemies sometimes get stuck and can't figure out how to get to the player Player Spawning in wrong location Player Forced to Walk Forward Bug Enemies would steal health when they did not need it, fixed. Bullets not despawning causing them to stay in the game perminently eventually slowing it down. Multiplayer Character Sometimes Spawned Multiplayer Hot Dropping into the game would spawn off screen One of the planks in the DIY store would fall through the stage Run grab glitch fixes
addedNew Features Infinite Continues Option to Restart Stage at any point (You will restart with the health you went in with)
A new update has gone live that addresses several bugs and adds a couple of new features.
Bug Fixes Bug where enemies would be stuck in held pose. Offscreen enemies sometimes get stuck and can't figure out how to get to the player Player Spawning in wrong location Player Forced to Walk Forward Bug Enemies would steal health when they did not need it, fixed. Bullets not despawning causing them to stay in the game perminently eventually slowing it down. Multiplayer Character Sometimes Spawned Multiplayer Hot Dropping into the game would spawn off screen One of the planks in the DIY store would fall through the stage Run grab glitch fixes
New Features Infinite Continues Option to Restart Stage at any point (You will restart with the health you went in with)
I hope everyone has an awesome Halloween, I will be continuing work on Chapter 2.