Full notes
Full We Are Live update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
- Balance
Two new artifacts added: Heat Up, and Pyro Power.
You can no longer find duplicate items in runs. (Except "Unknowns")
Fixed issue with shop keeper dialogue in acts 2 and 3, also added unique shop dialogue depending on which companion you are using.
New resolution options in the settings menu.
Increased character limit on profile names to 16 (was 10).
Fixed an issue with enemies not starting combat when approached from the front.
Fixed bug with a certain encounter in the forest that stopped players from crafting spells.
Fixed issues with characters that weren't Sei when leveling up.
Fixed bug with vampire shot and heal damage that changed targeted enemies.
Edited wording on summon node to improve clarity.
Slowed down cast time on summon to improve clarity.
Artifacts no longer overlay over combat transition, or tutorial tooltips.
Can no longer put negative money into the bank.
Thank you once again to everyone who helped me find these bugs!
Ryan | Ventus Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
