Full notes
Full We Are Live update
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What changed
- Gameplay
- Fixes
Patch 0.3.4
Item Icons have been updated for consistency, some names have also been changed.
Updated movement script to not be tied to machine frame rate.
Fixed a bug that caused a softlock when burn triggered on the Vine Lord and Sei was dead.
Fixed a bug in act 3 where enemies didn't spawn in specifically if you were in room 5.
Fixed Desync between player data when the heal pulse item was triggered.
Altered dialogue to make consistency better.
Fixed a small bug with spell icons not resetting after completing a run.
Thank you to those who helped me find these bugs!
Ryan | Ventus Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
