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Full Wayward Strand update
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Hi everyone!
IT IS LAUNCH WEEK
First up, check out this short and sweet video which shows some emotional content from the team
Second up,
It's AGDAs time, baby!
We are incredibly honoured to have been nominated in a few categories - as well as given an honourable mention for another.
We are nominated for Best Narrative, along with friends You Will (Not) Remain and Wylde Flowers
We are also nominated for Best Serious Game, along with friends again (how lucky are we?) Kinder World and RAW: Emotions Unite Us
Finally, we have been awarded an honourable mention in the Accessibility category, thanks so much to our fantastic accessibility consultant, Cameron Hopkinson for their work on Wayward Strand there.
After many years of developing, plus a few stuck inside, we are very ready to let our hair down and have a boogie at the AGDAs this October.
Congratulations to all of the other nominees - it's really specially to be reminded each year of the caliber and diversity of games being made down under, and we give an extra special shout out to our mates Alex and Josh from 2pt Interactive. Both Alex and Josh contributed impactful work to Wayward Strand, and we are just so proud of them for absolutely sweeping in the nominations with their own game, Heavenly Bodies. Shout out all of the games, but we'll do just one more here for our colleagues - A big congratulations to the team at Samurai Punk, for their nominations with JUST released JUSTICE SUCKS: Tactical Vacuum Action
That just about catches you up with us. It's hard to believe there are only 3 more sleeps for us until this bloody ripper of a game comes out. If you watch the video at the top, I think it helps describe just part of how we're all feeling.
As ever, thank you for your continued and very appreciated support for us, and for Wayward Strand.
Goldie. ghost pattern.
OH, PS. Jason and I were on a podcast last Friday, it's really good. You can listen to us on Kritiqal Care here.
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