Full notes
Full Wayward Strand update
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Repeated intro
Greetings, fellow Wayward Strand enthusiasts! We're here to share some exciting news and updates with you about the game and our studio, ghost pattern. We've had a lot going on lately, from GDC talks to award nominations, and we're thrilled to share all the details with you.
What changed
- Store
- Balance
- UI and audio
- Gameplay
Wayward Strand changes
https://store.steampowered.com/app/1080450/Wayward_Strand/
The first big news is that Wayward Strand is currently on sale as part of the Steam Spring Sale, at a discount of 20%. This is a great opportunity to pick up the game at a reduced price and experience the beautiful, interactive storytelling that we've poured our hearts into.
Also, if you played Wayward Strand and loved it (thank you!!), leaving us a review, even a short one, is a massive help for us with our first, self-published game! We'd love to create more innovative and truly original experiences like Wayward Strand, and having lots of positive reviews would be a huge help in getting us there.
Talks at GDC!
Another bit of news is that we're headed to the Game Developers Conference (GDC) in San Francisco next week. Jason and Georgia will be delivering a talk titled "The Secret Lives of NPCs", where they'll dive into the structure and production of the unique narrative mechanics in Wayward Strand.
If you're interested in narrative focused game development, digital storytelling, or just want to know more about our game, and you're heading to GDC, we'd love for you to join us there. You can find more information about the talk and how to attend on the GDC schedule page.
Additionally, Maize and Tfer, leads on our audio team, will be delivering a talk called "An Important Conversation about Conversations," which focuses on the production pipelines and experiences of recording almost 20,000 lines of dialogue for Wayward Strand. Doing this recording with on a shoestring budget and ending up with such incredible quality VO is a monumental feat for a small indie studio like ours, and we're excited to share our process and insights with the community.
Both talks are happening on Tuesday at 10:50 AM, so mark your calendars and join us if you can. And, if we’re able to share the recordings in the future we will be sure to do so.
More Awards!
In other (and also good) news, we're pleased and humbled to announce that Wayward Strand has been nominated for an AMAZE award! The AMAZE award recognises innovative and groundbreaking games from all over the world, and we're honoured to be included alongside the other incredible titles.
We'd like to give a special shoutout to WINGS fund, who support the category we were nominated in. The fund focuses on supporting and empowering women-led studios, and it's an incredible and generous resource for our industry. See the full list of incredible nominees here.
Cool other stuff from the Wayward Team
But that's not all! We'd love to share the brand new trailer for our collaborator Olivia Haines' new video game, Surf Club.
Olivia is an incredibly talented game developer and artist, and we're honoured to have worked with her on Wayward Strand. Surf Club looks absolutely stunning, and we can't wait to play it ourselves. You can wishlist it on Steam now!
https://store.steampowered.com/app/1685740/Surf_Club/
And a final note that Wayward Strand post-launch development is still ongoing, and we're working hard to add more save-load functionality to the game. We'll have more information to share soon, so stay tuned.
We hope you're all as excited as we are about these updates and news. Thank you so much for your ongoing support of ghost pattern and Wayward Strand - we couldn't do it without you!
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