What changed
1 fix1 addition0 changes0 removals
addedStarting a big redesign of Arena mode, so it's more appropriately the final challenge of the first six characters. The next update will also add more Arena changes including a new final boss. Arena may be a little buggy right now due to all the changes at once, let me know if there's any problems. 1.0 Launch out of Early Access should be some time this month! The price of the game will raise to $15 at that point.
fixedList of ChangesArena - Arena floors now have one less wave - 3rd wave of most Arena floors now do a nightmare only enemy group, of double group size - Final wave of Arena floors now spawn two floor bosses instead of one - Floor boss wave now includes a nightmare only enemy group to support them - Arena now spawns 4 crates/urns per floor instead of 2 - Small fountain on each floor upgraded to the normal big fountain - Arena Final Boss fights changed. Find out how! - Gauntlet Bearer enemy summon time is now 4 seconds slower, so 33% longer than before - Fixed an enemy spawning out of arena bug for Unterdrudges Other - Training Room 2 (with catacombs enemies) now appropriately spawns the forge and respawning urns - Trying +100 per floor for coins in Gauntlet, up from +80 - Trying 5000 per chest in Arena, up from 4000
Wayward Souls changes
addedStarting a big redesign of Arena mode, so it's more appropriately the final challenge of the first six characters. The next update will also add more Arena changes including a new final boss. Arena may be a little buggy right now due to all the changes at once, let me know if there's any problems. 1.0 Launch out of Early Access should be some time this month! The price of the game will raise to $15 at that point.
fixedArena - Arena floors now have one less wave - 3rd wave of most Arena floors now do a nightmare only enemy group, of double group size - Final wave of Arena floors now spawn two floor bosses instead of one - Floor boss wave now includes a nightmare only enemy group to support them - Arena now spawns 4 crates/urns per floor instead of 2 - Small fountain on each floor upgraded to the normal big fountain - Arena Final Boss fights changed. Find out how! - Gauntlet Bearer enemy summon time is now 4 seconds slower, so 33% longer than before - Fixed an enemy spawning out of arena bug for Unterdrudges Other - Training Room 2 (with catacombs enemies) now appropriately spawns the forge and respawning urns - Trying +100 per floor for coins in Gauntlet, up from +80 - Trying 5000 per chest in Arena, up from 4000
Starting a big redesign of Arena mode, so it's more appropriately the final challenge of the first six characters. The next update will also add more Arena changes including a new final boss. Arena may be a little buggy right now due to all the changes at once, let me know if there's any problems. 1.0 Launch out of Early Access should be some time this month! The price of the game will raise to $15 at that point.
List of Changes
Arena - Arena floors now have one less wave - 3rd wave of most Arena floors now do a nightmare only enemy group, of double group size - Final wave of Arena floors now spawn two floor bosses instead of one - Floor boss wave now includes a nightmare only enemy group to support them - Arena now spawns 4 crates/urns per floor instead of 2 - Small fountain on each floor upgraded to the normal big fountain - Arena Final Boss fights changed. Find out how! - Gauntlet Bearer enemy summon time is now 4 seconds slower, so 33% longer than before - Fixed an enemy spawning out of arena bug for Unterdrudges Other - Training Room 2 (with catacombs enemies) now appropriately spawns the forge and respawning urns - Trying +100 per floor for coins in Gauntlet, up from +80 - Trying 5000 per chest in Arena, up from 4000