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Steam News12 April 20197y ago

4/12 Update - Small Fixes

Smaller update this time, though we're going to do another one mid-week. We're heading towards our 1.0 launch to exit Early Access, at which point the price of the game will increase to $15.

Full notes

Full Wayward Souls update

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What changed

1 fix0 additions1 change0 removals
  • Balance
  • Fixes
changedSmaller update this time, though we're going to do another one mid-week. We're heading towards our 1.0 launch to exit Early Access, at which point the price of the game will increase to $15. I'll keep doing reminders of this leading up the to launch, so everyone knows about the change.
fixedList of ChangesFix for monster cultists and some others using the player Cultist's void attack. This would damage other monsters, and disappear if the player stepped into it - Tweaks for the Arena Library floors so that there's less chance of monsters getting stuck in bookcases - New variants for the Moss trap rooms - Fix to correct Rogue's tooltips - Updated names for the tooltips - Return to start teleporter added to one of the big shadow themed rare rooms - Other misc room tweaks

Smaller update this time, though we're going to do another one mid-week. We're heading towards our 1.0 launch to exit Early Access, at which point the price of the game will increase to $15. I'll keep doing reminders of this leading up the to launch, so everyone knows about the change.

List of Changes

  • Fix for monster cultists and some others using the player Cultist's void attack. This would damage other monsters, and disappear if the player stepped into it - Tweaks for the Arena Library floors so that there's less chance of monsters getting stuck in bookcases - New variants for the Moss trap rooms - Fix to correct Rogue's tooltips - Updated names for the tooltips - Return to start teleporter added to one of the big shadow themed rare rooms - Other misc room tweaks

Source

Steam News / 12 April 2019

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