What changed
0 fixes0 additions3 changes0 removals
changedRu-World with a map of the Earth.
changedThe country that successfully launches a CC will win; - Increased size countries; - Doubled speed of the world:
changedWorld Parameters: - Production speed - 2x; - Build content - 2x; - Speed of construction - 2x; - Speed of armies - 2x; - Cost of armies - 2x; - Content of troops - 4x; - Effectiveness of Thugs - 2x; - Effectiveness of Destroyers - 2x; - Damage from traps before combat - 2x; - Loadout of armies - 2x; - Population Growth - 2x; - Population Consumption Rate - 2x; Population Consumption Rate - 2x; - Merchant speed - 2x; - Chance of getting a Great Citizen - 2x; - Travel time of workers and settlers when sent on missions - 0.5x; - Number of troops given for completing quests - 0.5x; - Number of troops from barbarians that appear after completing quests - 0.5x; - The protection period of the newcomer - 0.5x;
Ways of History changes
changedRu-World with a map of the Earth.
changedThe country that successfully launches a CC will win; - Increased size countries; - Doubled speed of the world:
changedWorld Parameters: - Production speed - 2x; - Build content - 2x; - Speed of construction - 2x; - Speed of armies - 2x; - Cost of armies - 2x; - Content of troops - 4x; - Effectiveness of Thugs - 2x; - Effectiveness of Destroyers - 2x; - Damage from traps before combat - 2x; - Loadout of armies - 2x; - Population Growth - 2x; - Population Consumption Rate - 2x; Population Consumption Rate - 2x; - Merchant speed - 2x; - Chance of getting a Great Citizen - 2x; - Travel time of workers and settlers when sent on missions - 0.5x; - Number of troops given for completing quests - 0.5x; - Number of troops from barbarians that appear after completing quests - 0.5x; - The protection period of the newcomer - 0.5x;
Ru-World with a map of the Earth.
Settlement of North America, Europe and Asia at once
World Parameters:
- Production speed
- 2x;
- Build content
- 2x;
- Speed of construction
- 2x;
- Speed of armies
- 2x;
- Cost of armies
- 2x;
- Content of troops
- 4x;
- Effectiveness of Thugs
- 2x;
- Effectiveness of Destroyers
- 2x;
- Damage from traps before combat
- 2x;
- Loadout of armies
- 2x;
- Population Growth
- 2x;
- Population Consumption Rate
- 2x; Population Consumption Rate
- 2x;
- Merchant speed
- 2x;
- Chance of getting a Great Citizen
- 2x;
Travel time of workers and settlers when sent on missions - 0.5x; - Number of troops given for completing quests - 0.5x; - Number of troops from barbarians that appear after completing quests - 0.5x; - The protection period of the newcomer - 0.5x;
Version 1.4