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Steam News9 November 20223y ago

Patch notes for Waves of Steel v0.54RC2

This is a patch release to fix the most important issues discovered in the previ ous build. Gameplay: Most guns now have 6 smaller increments of height, instead of 3 large increments.

Full notes

Full Waves of Steel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
changedGameplay:
addedMost guns now have 6 smaller increments of height, instead of 3 large increments.
changedThe ship selector's layout has been tweaked a bit. More tweaks are likely in future builds.
changedChanged the default volume level for ambient SFX from 0.5 to 0.3
fixedFix being able to place guns entirely off of the ship's deck
fixedFix being able to take illegally-placed parts into the testing range
default volume level for ambient SFX0.50.3default volume level for ambient SFX decreased, nerf

Waves of Steel changes

changedGameplay:
addedMost guns now have 6 smaller increments of height, instead of 3 large increments.
changedThe ship selector's layout has been tweaked a bit. More tweaks are likely in future builds.
changedChanged the default volume level for ambient SFX from 0.5 to 0.3
fixedFix being able to place guns entirely off of the ship's deck

This is a patch release to fix the most important issues discovered in the previ ous build.

Gameplay:

  • Most guns now have 6 smaller increments of height, instead of 3 large increments.

  • The ship selector's layout has been tweaked a bit. More tweaks are likely in future builds.

  • Changed the default volume level for ambient SFX from 0.5 to 0.3

  • Rocket PT boats have worse aim

Bugfixes:

  • Fix being able to place guns entirely off of the ship's deck

  • Fix being able to take illegally-placed parts into the testing range

  • Fix the tier-5 battleship hull menu being broken

  • Fix the to-do list being confused if you fail the testing range "mission" by leaving the arena

  • Fix the ship designer tutorials allowing the player to put parts in illegal locations

  • Fix stretched superstructure not drawing properly in combat

  • Fix a visual issue with the intro cinematic to "Storm Descendent"

  • Fix most issues with the combat weapons display glitching out if changed rapidly

  • Fix visual glitch in "Escalation" preventing projectiles from being drawn

  • Fix camera getting stuck at the end of some missions

  • Fix issue causing the "shield dropped" sound effect from playing repeatedly

  • Fix visual glitch causing shields to not render properly when weapon impact w arnings are nearby

Modding:

  • Added targetLeadTimeMultiplier to parts.json, which controls how good a job t he weapon does of leading the target. Default is 1, value of 0 means "shoot at t he player's current position".

Source

Steam News / 9 November 2022

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