Full notes
Full Wave Defense: Trappist update
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What changed
- Gameplay
- Maps
- Store
- Fixes
- UI and audio
- Balance
Wave Defense: Trappist changes
Hello everyone!
Rolling out a new update based on the feedback we’ve received from you. Your input has been instrumental in improving the game, so please keep it coming—either through the in-game feedback tool or by joining our Discord community! Here's what’s new in this update:
Improvements & New Features
The player icon on the map now pulsates, making it easier to locate.
Added a new skybox for the map selection page, enhancing the visual atmosphere.
Introduced a new "galactic" skin for the companion drone.
Added a new exit game message, reminding players that their progress is automatically saved.
Bug Fixes
Fixed an issue where players could walk through Power Plants, Watch Towers, and the Trading Post.
Resolved a bug where the game could freeze if the HUD was disabled and the map was opened.
Fixed a problem where Trader Ships could get stuck in the world under certain circumstances.
The tutorial confirmation sound is now correctly routed to the UI mixer for better audio management.
Quality of Life Updates
You can now close the map with the ESC key.
Demo version now locks the game after 5 worlds.
Gameplay Balancing
Rebalanced blueprint drops from artifacts to improve progression.
I hope these changes make your gameplay experience even better! As always, your feedback is invaluable—don’t hesitate to share your thoughts through in-game feedback or join our Discord community.
Thanks for playing, and see you in Wave Defense: Trappist!
Source
Changelog.gg summarizes and formats this update. How we read updates.
