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Steam News11 May 20261mo ago

Demo Update v. 0.63

In this version, I decided to completely redesign the progression system. Now, upon reaching a new level, the player can choose two perks at once — one daytime perk and one nighttime perk.

Full notes

Full Waterpunk: Through the Rust update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedNow, upon reaching a new level, the player can choose two perks at once — one daytime perk and one nighttime perk.
changedDuring weapon reloads, you now see a progress bar showing the remaining reload time.
changedShard pickup radius has been increased.
changedOngoing work on overall game balance.

Waterpunk: Through the Rust changes

addedNow, upon reaching a new level, the player can choose two perks at once — one daytime perk and one nighttime perk.
changedDuring weapon reloads, you now see a progress bar showing the remaining reload time.
changedShard pickup radius has been increased.
changedOngoing work on overall game balance.

In this version, I decided to completely redesign the progression system.

Now, upon reaching a new level, the player can choose two perks at once — one daytime perk and one nighttime perk.

Other changes:

  • During weapon reloads, you now see a progress bar showing the remaining reload time.

  • The cost of using the slot machine now increases after each attempt.

  • Shard pickup radius has been increased.

  • Ongoing work on overall game balance.

  • Bug fixes.

Source

Steam News / 11 May 2026

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