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Steam News10 July 20261mo ago

All Night Long - Nothing stops these waterparks

Hello everyone! We are officially just three weeks away from the 1.0 release on July 31st! The whole team is mega excited and doing our best to make this release as great as we can make it.

Full notes

Full Waterpark Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

0 fixes6 additions2 changes0 removals
  • Gameplay
  • Maps
  • Security
  • UI and audio
addedAnd for today's preview, we have something that many of you have mentioned in the past, when you told us that you would absolutely love to see your parks being utilized after dark. When we initially heard this, we thought, "Well, we can just add a few lanterns to the paths and call it a day". But you know how we work by now. We always like to go that extra mile to make things special.
addedIf you don't want to be spoiled for content coming for the 1.0 release, this is the time to hit back and wait. We won't be offended if you don't read our post. Keep in mind this is a preview of ongoing working new features, so the final product might look different (and most likely will).
changedBeach map - view
addedZiplines and new benches use view
changedSecurity view
addedInstead of a mandatory cycle, this is an optional schedule extension for your business. Before you open your park for the day, you will notice a brand new lever right next to the usual open button. Flipping this lever allows you to add the night time mode schedule to that specific day. You will want to plan your budget carefully, though. Keeping the park open late will add an extra charge to your daily expenses because your staff will be working overtime to keep the park running safely through the night.

Waterpark Simulator changes

addedAnd for today's preview, we have something that many of you have mentioned in the past, when you told us that you would absolutely love to see your parks being utilized after dark. When we initially heard this, we thought, "Well, we can just add a few lanterns to the paths and call it a day". But you know how we work by now. We always like to go that extra mile to make things special.
addedIf you don't want to be spoiled for content coming for the 1.0 release, this is the time to hit back and wait. We won't be offended if you don't read our post. Keep in mind this is a preview of ongoing working new features, so the final product might look different (and most likely will).
changedBeach map - view
addedZiplines and new benches use view
changedSecurity view

We are officially just three weeks away from the 1.0 release on July 31st! The whole team is mega excited and doing our best to make this release as great as we can make it.

And for today's preview, we have something that many of you have mentioned in the past, when you told us that you would absolutely love to see your parks being utilized after dark. When we initially heard this, we thought, "Well, we can just add a few lanterns to the paths and call it a day". But you know how we work by now. We always like to go that extra mile to make things special.

If you don't want to be spoiled for content coming for the 1.0 release, this is the time to hit back and wait. We won't be offended if you don't read our post. Keep in mind this is a preview of ongoing working new features, so the final product might look different (and most likely will).

If you missed the previous posts, we already showed you

  • Beach map - view

  • Themes sneak peek - view

  • Museum and release date - view

  • Custom Slides and Weather view

  • Ziplines and new benches use view

  • Mascots and Mafia view

  • Character customization view

  • Multiplayer communications view

  • Plunger gun view

  • Security view

So, how does Night time Mode work?

Instead of a mandatory cycle, this is an optional schedule extension for your business. Before you open your park for the day, you will notice a brand new lever right next to the usual open button. Flipping this lever allows you to add the night time mode schedule to that specific day. You will want to plan your budget carefully, though. Keeping the park open late will add an extra charge to your daily expenses because your staff will be working overtime to keep the park running safely through the night.

If you do decide to flip the lever, you are going to see your park in a completely new light (pun intended). The entire city outside your park boundaries will light up, and your reception area will have its own brilliant glow to make it easily recognizable in the dark.

We have also gone through and added handmade lighting elements to every single slide, pool, and most of the decorations in the game. This ensures you can still see your layout clearly without losing that cozy, late-night atmosphere.

And yes the lighthouse is functional at night.

Your visitors are also getting a night-focused update to match the vibe. When guests enter during the night shift, their ticket wristbands will glow in the dark. This means you will still be able to spot any sneaky cheaters even under the night sky.

We are incredibly excited to see how your parks look illuminated in just three weeks. Thank you all for your amazing suggestions and constant support as we head into the final stretch before the launch!

Source

Steam News / 10 July 2026

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