Full notes
Full Waterpark Simulator update
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What changed
- Gameplay
Waterpark Simulator changes
We are incredibly excited about what the future holds for Waterpark Simulator as we rapidly approach 0.4 and the massive 1.0 updates!
To ease the wait and as we are getting closer to these major milestones, we are starting a series of sneak peeks over the next few weeks where we will highlight just a few of the exciting features coming your way.
We want to keep this first one nice and light, so it will be just a quick lift of the curtain. The next ones will be going into a bit of detail about some of the features.
So check out a couple of things you can expect to see soon.
New staff members (some of whom you've been asking for a while now)
We are also getting ready to equip you with brand-new tools to help you manage your park more efficiently. Or just to spread chaos.
And finally, the most requested feature that we are truly thrilled about (and might enjoy way too much when doing our internal tests of it). Multiplayer and character customization! Stuck buoy on one of the players' head? Yeah, totally on purpose and not a result of a human game of toss the ring.
So, we will be sharing all of this and a whole lot more with you as we get closer to our release. A quick reminder: all of what you see in these teasers is still a work in progress, so there might be a slight difference when we actually release it.
Let us know what you think of these little peeks in the comments, we always love hearing your feedback and are mega excited to be able to let you get your hands on all the new stuff!
Source
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