In this update3
Full notes
Full Warstone TD update
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What changed
- Balance
- Events
- UI and audio
- Gameplay
- Server
- Fixes
Warstone TD changes
Skill points system improvements
First of all, we added new building, Nechai's Flower. It allows to buy extra SP. We set SP limit of 140 for all players. A few players duo different reasons had more than 140 SP. We manually reset their SP and reduced their amount to 133. So, all players have equal possibilities in co-op and PvP battles now.
We added an ability to reset asingle skill with right mouse button. The game was designed for 60-70 SP. It was doubled with DLC release, so sometimes it was really annoying to reset skills and choose them again. A lot of people asked for this feature. It wasn't an easy task, but we did it.
Also, we added another small feature. When you press Reset of Skills button then you reset only skills of chosen class.
Also, we added 99 level.
We hope, these changes will make Warstone more pleasant game.
Another changes and improvements
Added Survival mode for Awakening and Death Trap missions and Challenge mode for Crystal Swirls
Enemies in Awakening and Secret mission of Hell difficulty now have 200% of basic health instead of 300%. So, you can complete them now (they were kinda unbeatable)
Players who passed The End of Story mission got an ability to build Castle V
Info of incoming waves is divided for different roads now. It helps to plan better strategy
We added sounds for all DLC buildings. Sounds for battle part of DLC come a bit later.
Players can see what missions they have already passed in Create Mission menu of Arena
End of Story mission (8th DLC mission) can be passed usual way since a lot players just don't read texts and complain about "the game doesn't finish"
Restart button in co-op and PvP games is hidden now. Pressing that button broke the game
Encyclopedia gets Hell button setting
Menu music is disabled if music is turned off
Death Ray of Plasma Elementals deal Pure damage. It is not reduced by magic resistance now
Bug fixes
Totem should work properly now and give mithril to player. It didn't work when player used local server
Look of Crying Rushana building was improved.
Enemies in Maze levels walk properly now without twitching
Fixed the bug when parchment of Lightning scroll gave Fireball scrolls
Fixed the bug when PvP wave didn't end when a mine was placed on the road
Crystal and Astral Soarers in PvP are flying units now (were ground)
Fixed the bug when selling indicator was shown at incorrect place when player had screen resolution
First summoned PvP unit had wrong abilities in PvP battles. Fixed
Fixed the bug when players couldn't change difficulty in arena after being in Skills menu
Fixed the bug with selling tower which stands on Eagle warstone
Price of Sorcerers was too low. Fixed
Fixed the bug when flying comets could went through an island
Animation of covering under a shield for Nechai Skeleton and Skeleton was fixed
Added missing description for Plasma Elemental upgrades
Start and entry point in Death Trap mission was confused
Nechai Skeleton can't be killed with Midas Touch now
Removed wrong ability for one of Novices tower in In the Vicinity of the Temple mission
Fixed bug with star achievement for Two Mountains mission
Fixed broken names of Boomba and Betelgeuse as mobs in Russian localisation
Fixed the bug when Cannoner stunned air units with Shockwave ability
Some fixes of building and upgrade descriptions in Russian localisation
Fixed the bug when stones in End of Story mission were in the ground
State animation of Shamans as tower was fixed
Fixed the bug when Destroyer could destroy his own mine with splash
Animation of death for a lot of troll was fixed
Fixed the bug with 2 divine stones at the same place in Piedmont missions
Scully which appears after Scullhead death can be killed with magic while appearing now
Visual of Rocky mob was improved
Look of Scullhead and Sorcerer in the encyclopedia was fixed
Enemies and towers in secret level have standard icon now
Minor UI fixes of arena menu
Fixed the bug when ]Inquisitors attacked mines placed by their allied cannon units with their 'silence' ability.
Removed flying comets at Death Trap missions
Small fixes of Loading menu
Play with us,
Source
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