In this update2
Full notes
Full Warriors United update
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Repeated intro
Hey everyone !
What changed
- UI and audio
- Maps
- Gameplay
Warriors United changes
It’s been a while since the last update, and I want to start by thanking you all for your patience. Over the past few months, I had to slow down development to focus on my studies and personal life. Taking that time allowed me to come back with a fresh perspective and renewed motivation !
Today, I’m excited to release a major update for Warriors United, focused on UI improvements and overall gameplay comfort.
Here’s what’s new
Complete UI overhaul – The entire interface has been redesigned to be cleaner, smoother, and more user-friendly.
New SFX for menu navigation – Every action now comes with satisfying audio feedback to boost immersion.
More customization options – Tune the game experience more precisely to your liking.
Improved in-game UI comfort – Better readability, cleaner layout, and quicker access to essential info.
Revamped mini-map – It’s now actually useful, with dynamic icons that adapt to the situation!
Skill visuals reworked – Skill effects are now clearer and more impactful, making battles more readable and exciting.
Visual and audio upgrades for resource gathering – Picking up items and healing now feels way more satisfying!
What’s next?
I’m currently working on improving combat attacks and adding gameplay customization options, so you’ll soon be able to fine-tune your fighting style to match your preferences. Progress is going well, and I’ll share more news on that soon!
Thank you again for all your support during this time — this is just the beginning of what’s planned for Warriors United !
See you in-game!
Source
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