Full notes
Full Warriors United update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey warriors ! Get ready for an update that will enhance your gameplay experience and bring more stability to Warriors United. Here are the following changes :
What changed
- Performance
- Balance
- Gameplay
- Events
- UI and audio
Warriors United changes
Animation Stuck Bug Fix – No more frustration during combat: the bug where the character would get stuck in animations, whether during attacks or after taking damage, has been resolved.
Solo Mode Pause – A pause feature has been added in solo mode, making your character invincible outside of combat for complete peace of mind.
Life System – A brand-new life system has been implemented, adding more challenge to every encounter.
Multiplayer Improvements – I have worked on the stability and reliability of multiplayer mode to ensure a smooth, uninterrupted experience. Enjoy an enhanced level of immersion during your online sessions.
Updated Hitmarkers – For more intuitive combat, the visual feedback when taking hits has been adjusted to better inform players of the impact of their actions.
Transparent Foliage – Trees will become transparent when the camera moves through them, allowing you to keep an unobstructed view of the action.
Danger Effects: Flashing Screen and Heartbeat Sound – Immerse yourself in heightened tension with new visual and auditory indicators signaling low health during combat.
Health Bar Animation – The health bar now features a dynamic animation when taking damage, providing more appealing visual feedback.
Don't forget to join the Discord community for updates on upcoming features for Warriors United!
Source
Changelog.gg summarizes and formats this update. How we read updates.
