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Steam News12 February 20215y ago

Update 2.8.14

Changes - Fixed when the movement config (in the hand controlls) wouldn't show correct values - Fixed when Healer's spikes disable radius would be much bigger than the effect - Pom Pom no longer looses healing missiles

Full notes

Full Warriors Of Titus - F2P update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions3 changes1 removal
  • Gameplay
  • Fixes
  • Balance
  • Store
fixedChangesFixed when the movement config (in the hand controlls) wouldn't show correct values
fixedChangesFixed when Healer's spikes disable radius would be much bigger than the effect
removedChangesPom Pom no longer looses healing missiles on respawn
changedChangesPom Pom's healing missiles have double the health regen and they now show correctly if a unit is affected by multiple missiles
fixedChangesFixed rage having incorrect skin unlock color
fixedChangesFixed when Time lord shoots an ally with time resistance, the time resistance would stay forever

Warriors Of Titus - F2P changes

fixedFixed when the movement config (in the hand controlls) wouldn't show correct values
fixedFixed when Healer's spikes disable radius would be much bigger than the effect
removedPom Pom no longer looses healing missiles on respawn
changedPom Pom's healing missiles have double the health regen and they now show correctly if a unit is affected by multiple missiles
fixedFixed rage having incorrect skin unlock color

Changes

  • - Fixed when the movement config (in the hand controlls) wouldn't show correct values

  • - Fixed when Healer's spikes disable radius would be much bigger than the effect

  • - Pom Pom no longer looses healing missiles on respawn

  • - Pom Pom's mines now hit Commander as well

  • - Pom Pom's healing missiles have double the health regen and they now show correctly if a unit is affected by multiple missiles

  • - Fixed rage having incorrect skin unlock color

  • - Fixed when Time lord shoots an ally with time resistance, the time resistance would stay forever

  • - Fixed when too long matches wouldn't be saved as online replay

  • - Fixed Third category calculation on the MVP stand ( Most damage, Most greedy, Next Best)

  • - Fixed when Enforcer could level up Bot swap up to 6 times, and fixed the numbers level 1/2/3 will spawn 1/2/3 creeps

  • - Commander's level 10 upgrade - changed from 2x dash to +50% to tower upgrade

  • - Changed Behemot's level 10 upgrade from 2x projectile dostance to +50% to EMP distance

  • - Effort to push Warriors of Titus to the App Lab ( waiting for Oculus feedback)

Source

Steam News / 12 February 2021

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