Full notes
Full WarriOrb update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Compatibility
- Performance
WarriOrb changes
We focus more on the later parts of the game now, but this update still contains some bigger changes:
Invulnerability for a short time after a hit is taken to avoid unfair deaths
Character is healed and spells are regained after an enemy group is defeated
Miniboss projectile modified to be destroyable with strikes
Certain spells are not casted if there is no target/need for the spell
Fixed character bounces on floor in roll mode in places where he should not
Quite Huge SFX update
Fixed enemy not moving in the test stone area
Fixed order of RB and LB buttons on bounce tutorial decal
Better controller support on linux and automatic detection on first startup
Improved reflections
Minor performance improvements
Can move in main menu and settings with controller dpad
Many more smaller fix
Source
Changelog.gg summarizes and formats this update. How we read updates.
